Started working on multiview example

This commit is contained in:
saschawillems 2018-06-01 22:48:53 +02:00
parent 218bd05eb9
commit c56868d660
5 changed files with 743 additions and 0 deletions

View file

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#version 450
layout (location = 0) in vec3 inNormal;
layout (location = 1) in vec3 inColor;
layout (location = 2) in vec3 inViewVec;
layout (location = 3) in vec3 inLightVec;
layout (location = 0) out vec4 outColor;
void main()
{
vec3 N = normalize(inNormal);
vec3 L = normalize(inLightVec);
vec3 V = normalize(inViewVec);
vec3 R = reflect(-L, N);
vec3 ambient = vec3(0.1);
vec3 diffuse = max(dot(N, L), 0.0) * vec3(1.0);
vec3 specular = pow(max(dot(R, V), 0.0), 16.0) * vec3(0.75);
outColor = vec4((ambient + diffuse) * inColor.rgb + specular, 1.0);
}