From c739dac00ae11edd2e115385184465c139c5797a Mon Sep 17 00:00:00 2001 From: Sascha Willems Date: Thu, 3 Nov 2022 19:57:01 +0100 Subject: [PATCH] Indentation --- data/shaders/glsl/meshshader/meshshader.frag | 4 ++-- .../glsl/meshshader/meshshader.frag.spv | Bin 512 -> 516 bytes data/shaders/glsl/meshshader/meshshader.mesh | 20 +++++++++--------- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/data/shaders/glsl/meshshader/meshshader.frag b/data/shaders/glsl/meshshader/meshshader.frag index efb12b1c..f425dd4c 100644 --- a/data/shaders/glsl/meshshader/meshshader.frag +++ b/data/shaders/glsl/meshshader/meshshader.frag @@ -10,10 +10,10 @@ layout (location = 0) in VertexInput { vec4 color; } vertexInput; -layout(location = 0) out vec4 FragColor; +layout(location = 0) out vec4 outFragColor; void main() { - FragColor = vertexInput.color; + outFragColor = vertexInput.color; } \ No newline at end of file diff --git a/data/shaders/glsl/meshshader/meshshader.frag.spv b/data/shaders/glsl/meshshader/meshshader.frag.spv index 115402ae949ec8ff4cf44685159f521057477a24..14a5c003a5af50a8b999b9eb3a70f4c88ae2a356 100644 GIT binary patch delta 30 lcmZo*X