Added imgui example Android build

This commit is contained in:
saschawillems 2017-03-31 09:52:26 +02:00
parent ccfc1f1124
commit c849d18db3
9 changed files with 169 additions and 26 deletions

10
android/imgui/.gitignore vendored Normal file
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/assets/
/res/
/bin/
/libs/
/obj/
/build.xml
/local.properties
/project.properties
/proguard-project.txt
*.apk

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="de.saschawillems.vulkanImGui"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="19" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
<uses-feature android:name="android.hardware.gamepad" android:required="false"/>
<uses-feature android:name="android.software.leanback" android:required="false"/>
<application android:label="vulkanImGui" android:icon="@drawable/icon" android:hasCode="false">
<activity android:name="android.app.NativeActivity"
android:label="ImGui"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|screenSize|keyboardHidden">
<meta-data android:name="android.app.lib_name" android:value="main" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>

56
android/imgui/build.py Normal file
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import os
import shutil
import subprocess
import sys
import glob
APK_NAME = "vulkanImGui"
SHADER_DIR = "imgui"
ASSETS_MODELS = ["vulkanscenemodels.dae", "vulkanscenebackground.dae", "vulkanscenelogos.dae"]
if subprocess.call("ndk-build", shell=True) == 0:
print("Build successful")
# Validation
VALIDATION = False
for arg in sys.argv[1:]:
print(arg)
if arg == "-validation":
VALIDATION = True
break
if VALIDATION:
print("Validation enabled, copying validation layers...")
os.makedirs("./libs/armeabi-v7a", exist_ok=True)
for file in glob.glob("../layers/armeabi-v7a/*.so"):
print(file + "\n")
shutil.copy(file, "./libs/armeabi-v7a")
# Assets
os.makedirs("./assets/shaders/base", exist_ok=True)
os.makedirs("./assets/shaders/%s" % SHADER_DIR, exist_ok=True)
os.makedirs("./assets/models", exist_ok=True)
os.makedirs("./res/drawable", exist_ok=True)
# Shaders
# Base
for file in glob.glob("../../data/shaders/base/*.spv"):
shutil.copy(file, "./assets/shaders/base")
# Sample
for file in glob.glob("../../data/shaders/%s/*.spv" %SHADER_DIR):
shutil.copy(file, "./assets/shaders/%s" % SHADER_DIR)
# Models
for file in ASSETS_MODELS:
shutil.copy("../../data/models/%s" % file, "./assets/models")
# Icon
shutil.copy("../../android/images/icon.png", "./res/drawable")
if subprocess.call("ant debug -Dout.final.file=%s.apk" % APK_NAME, shell=True) == 0:
for arg in sys.argv[1:]:
if arg == "-deploy":
if subprocess.call("adb install -r %s.apk" % APK_NAME, shell=True) != 0:
print("Could not deploy to device!")
else:
print("Error during build process!")
else:
print("Error building project!")

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LOCAL_PATH := $(call my-dir)/../../imgui
# assimp
include $(CLEAR_VARS)
LOCAL_MODULE := assimp
LOCAL_SRC_FILES := $(LOCAL_PATH)/../../libs/assimp/$(TARGET_ARCH_ABI)/libassimp.a
include $(PREBUILT_STATIC_LIBRARY)
# vulkan example
DATADIR := $(LOCAL_PATH)/../../data
include $(CLEAR_VARS)
LOCAL_MODULE := main
PROJECT_FILES := $(wildcard $(LOCAL_PATH)/../../imgui/*.cpp)
PROJECT_FILES += $(wildcard $(LOCAL_PATH)/../../base/*.cpp)
PROJECT_FILES += $(LOCAL_PATH)/../../external/imgui/imgui.cpp \
$(LOCAL_PATH)/../../external/imgui/imgui_demo.cpp \
$(LOCAL_PATH)/../../external/imgui/imgui_draw.cpp
LOCAL_CPPFLAGS := -std=c++11
LOCAL_CPPFLAGS += -D__STDC_LIMIT_MACROS
LOCAL_CPPFLAGS += -DVK_NO_PROTOTYPES
LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../external/
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/glm
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/gli
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/assimp
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../base/
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/imgui/
LOCAL_SRC_FILES := $(PROJECT_FILES)
LOCAL_LDLIBS := -landroid -llog -lz
LOCAL_DISABLE_FORMAT_STRING_CHECKS := true
LOCAL_DISABLE_FATAL_LINKER_WARNINGS := true
LOCAL_STATIC_LIBRARIES += android_native_app_glue
LOCAL_STATIC_LIBRARIES += cpufeatures
LOCAL_STATIC_LIBRARIES += libassimp
include $(BUILD_SHARED_LIBRARY)
$(call import-module, android/native_app_glue)
$(call import-module, android/cpufeatures)

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APP_PLATFORM := android-19
APP_ABI := armeabi-v7a
APP_STL := c++_static
APP_CPPFLAGS := -std=c++11
NDK_TOOLCHAIN_VERSION := clang