Added Vulkan examples sources!

This commit is contained in:
saschawillems 2016-02-16 15:07:25 +01:00
parent 367fda186b
commit c91341813c
868 changed files with 514080 additions and 5584 deletions

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#version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout (location = 0) out float outFragColor;
layout (location = 0) in vec4 inPos;
layout (location = 1) in vec3 inLightPos;
void main()
{
// Store distance to light as 32 bit float value
vec3 lightVec = inPos.xyz - inLightPos;
outFragColor = length(lightVec);
}