CMake setup

This commit is contained in:
Sascha Willems 2023-05-13 14:55:18 +02:00
parent 133c703160
commit c9aa0cb13e

View file

@ -21,10 +21,10 @@ function(buildExample EXAMPLE_NAME)
SET(SOURCE ${SOURCE} ${CMAKE_BINARY_DIR}/xdg-shell-client-protocol.h ${CMAKE_BINARY_DIR}/xdg-shell-protocol.c)
ENDIF()
# Add shaders
set(SHADER_DIR_GLSL "../data/shaders/glsl/${EXAMPLE_NAME}")
file(GLOB SHADERS_GLSL "${SHADER_DIR_GLSL}/*.vert" "${SHADER_DIR_GLSL}/*.frag" "${SHADER_DIR_GLSL}/*.comp" "${SHADER_DIR_GLSL}/*.geom" "${SHADER_DIR_GLSL}/*.tesc" "${SHADER_DIR_GLSL}/*.tese" "${SHADER_DIR_GLSL}/*.mesh" "${SHADER_DIR_GLSL}/*.task" "${SHADER_DIR_GLSL}/*.rgen" "${SHADER_DIR_GLSL}/*.rchit" "${SHADER_DIR_GLSL}/*.rmiss" "${SHADER_DIR_GLSL}/*.rcall" "${SHADER_DIR_GLSL}/*.rahit" "${SHADER_DIR_GLSL}/*.glsl")
set(SHADER_DIR_HLSL "../data/shaders/hlsl/${EXAMPLE_NAME}")
file(GLOB SHADERS_HLSL "${SHADER_DIR_HLSL}/*.vert" "${SHADER_DIR_HLSL}/*.frag" "${SHADER_DIR_HLSL}/*.comp" "${SHADER_DIR_HLSL}/*.geom" "${SHADER_DIR_HLSL}/*.tesc" "${SHADER_DIR_HLSL}/*.tese" "${SHADER_DIR_HLSL}/*.mesh" "${SHADER_DIR_HLSL}/*.task" "${SHADER_DIR_HLSL}/*.rgen" "${SHADER_DIR_HLSL}/*.rchit" "${SHADER_DIR_HLSL}/*.rmiss" "${SHADER_DIR_HLSL}/*.rcall" "${SHADER_DIR_GLSL}/*.rahit")
set(SHADER_DIR_GLSL "../shaders/glsl/${EXAMPLE_NAME}")
file(GLOB SHADERS_GLSL "${SHADER_DIR_GLSL}/*.vert" "${SHADER_DIR_GLSL}/*.frag" "${SHADER_DIR_GLSL}/*.comp" "${SHADER_DIR_GLSL}/*.geom" "${SHADER_DIR_GLSL}/*.tesc" "${SHADER_DIR_GLSL}/*.tese" "${SHADER_DIR_GLSL}/*.mesh" "${SHADER_DIR_GLSL}/*.task" "${SHADER_DIR_GLSL}/*.rgen" "${SHADER_DIR_GLSL}/*.rchit" "${SHADER_DIR_GLSL}/*.rmiss" "${SHADER_DIR_GLSL}/*.rcall" "${SHADER_DIR_GLSL}/*.rahit" "${SHADER_DIR_GLSL}/*.rint" "${SHADER_DIR_GLSL}/*.glsl")
set(SHADER_DIR_HLSL "../shaders/hlsl/${EXAMPLE_NAME}")
file(GLOB SHADERS_HLSL "${SHADER_DIR_HLSL}/*.vert" "${SHADER_DIR_HLSL}/*.frag" "${SHADER_DIR_HLSL}/*.comp" "${SHADER_DIR_HLSL}/*.geom" "${SHADER_DIR_HLSL}/*.tesc" "${SHADER_DIR_HLSL}/*.tese" "${SHADER_DIR_HLSL}/*.mesh" "${SHADER_DIR_HLSL}/*.task" "${SHADER_DIR_HLSL}/*.rgen" "${SHADER_DIR_HLSL}/*.rchit" "${SHADER_DIR_HLSL}/*.rmiss" "${SHADER_DIR_HLSL}/*.rcall" "${SHADER_DIR_HLSL}/*.rahit" "${SHADER_DIR_HLSL}/*.rint")
source_group("Shaders\\GLSL" FILES ${SHADERS_GLSL})
source_group("Shaders\\HLSL" FILES ${SHADERS_HLSL})
# Add optional readme / tutorial
@ -133,6 +133,7 @@ set(EXAMPLES
rayquery
raytracingbasic
raytracingcallable
raytracingintersection
raytracingreflections
raytracingsbtdata
raytracingshadows