Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
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1043 changed files with 1207 additions and 1201 deletions
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@ -19,6 +19,11 @@ const std::string getAssetPath()
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#endif
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}
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const std::string getShadersPath()
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{
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return getAssetPath() + "shaders/glsl/";
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}
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namespace vks
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{
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namespace tools
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@ -152,7 +157,7 @@ namespace vks
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
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// Image is a transfer source
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// Image is a transfer source
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// Make sure any reads from the image have been finished
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imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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break;
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