Move shaders into glsl and hlsl directories

Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
This commit is contained in:
Ben Clayton 2020-05-29 16:08:53 +01:00
parent cac1d2e850
commit ca884587a4
1043 changed files with 1207 additions and 1201 deletions

View file

@ -19,6 +19,11 @@ const std::string getAssetPath()
#endif
}
const std::string getShadersPath()
{
return getAssetPath() + "shaders/glsl/";
}
namespace vks
{
namespace tools
@ -152,7 +157,7 @@ namespace vks
break;
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
// Image is a transfer source
// Image is a transfer source
// Make sure any reads from the image have been finished
imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
break;