Move shaders into glsl and hlsl directories

Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
This commit is contained in:
Ben Clayton 2020-05-29 16:08:53 +01:00
parent cac1d2e850
commit ca884587a4
1043 changed files with 1207 additions and 1201 deletions

View file

@ -0,0 +1,20 @@
#version 450
layout(push_constant) uniform PushConsts {
vec4 position;
uint cascadeIndex;
} pushConsts;
layout (location = 0) out vec2 outUV;
layout (location = 1) out uint outCascadeIndex;
out gl_PerVertex {
vec4 gl_Position;
};
void main()
{
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
outCascadeIndex = pushConsts.cascadeIndex;
gl_Position = vec4(outUV * 2.0f - 1.0f, 0.0f, 1.0f);
}