Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
This commit is contained in:
parent
cac1d2e850
commit
ca884587a4
1043 changed files with 1207 additions and 1201 deletions
|
|
@ -1,9 +0,0 @@
|
|||
#version 460
|
||||
#extension GL_NV_ray_tracing : require
|
||||
|
||||
layout(location = 0) rayPayloadInNV vec3 hitValue;
|
||||
|
||||
void main()
|
||||
{
|
||||
hitValue = vec3(0.0, 0.0, 0.2);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue