glm matrix initialization

This commit is contained in:
saschawillems 2017-09-24 18:17:07 +02:00
parent e7b371eef3
commit cd8274c294
49 changed files with 127 additions and 127 deletions

View file

@ -718,7 +718,7 @@ public:
{
// Vertex shader
uboVS.projection = camera.matrices.perspective;
uboVS.modelview = camera.matrices.view * glm::mat4();
uboVS.modelview = camera.matrices.view * glm::mat4(1.0f);
// Light source
if (uiSettings.animateLight) {