glm matrix initialization
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49 changed files with 127 additions and 127 deletions
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@ -377,7 +377,7 @@ public:
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glm::vec3(0, 1, 0)
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);
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uboVS.model = glm::mat4();
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uboVS.model = glm::mat4(1.0f);
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uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
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uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
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uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
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