Add slang shaders for additional ray tracing samples

This commit is contained in:
Sascha Willems 2025-05-09 19:45:49 +02:00
parent 150b510868
commit d0a20a693f
4 changed files with 240 additions and 0 deletions

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/* Copyright (c) 2025, Sascha Willems
*
* SPDX-License-Identifier: MIT
*
*/
module payload;
public struct Payload
{
public float3 hitValue;
public bool shadowed;
};