Skeletalanimation fix (#671)

* Fixed anc code cleanup for skeletal animation

Refs #669

* Fix android build
This commit is contained in:
Sascha Willems 2020-02-20 14:25:29 +01:00 committed by GitHub
parent fcb0a2a46a
commit d1fbf8d00a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 26 additions and 37 deletions

View file

@ -365,7 +365,7 @@ public:
shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
#if defined(VK_USE_PLATFORM_ANDROID_KHR)
shaderStage.module = vks::tools::loadShader(androidapp->activity->assetManager, (getAssetPath() + "shaders/computeheadless/headless.comp.spv".c_str(), device);
shaderStage.module = vks::tools::loadShader(androidapp->activity->assetManager, (getAssetPath() + "shaders/computeheadless/headless.comp.spv").c_str(), device);
#else
shaderStage.module = vks::tools::loadShader((getAssetPath() + "shaders/computeheadless/headless.comp.spv").c_str(), device);
#endif