Skeletalanimation fix (#671)
* Fixed anc code cleanup for skeletal animation Refs #669 * Fix android build
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11 changed files with 26 additions and 37 deletions
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@ -365,7 +365,7 @@ public:
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shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shaderStage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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#if defined(VK_USE_PLATFORM_ANDROID_KHR)
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shaderStage.module = vks::tools::loadShader(androidapp->activity->assetManager, (getAssetPath() + "shaders/computeheadless/headless.comp.spv".c_str(), device);
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shaderStage.module = vks::tools::loadShader(androidapp->activity->assetManager, (getAssetPath() + "shaders/computeheadless/headless.comp.spv").c_str(), device);
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#else
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shaderStage.module = vks::tools::loadShader((getAssetPath() + "shaders/computeheadless/headless.comp.spv").c_str(), device);
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#endif
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