Overload for creating buffers with descriptor sets and passing memory type properties, use Vulkan result check macro
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96df99f1f2
commit
d365b7ccd5
2 changed files with 35 additions and 10 deletions
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@ -200,13 +200,13 @@ VkCommandBuffer VulkanExampleBase::createCommandBuffer(VkCommandBufferLevel leve
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level,
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1);
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vkTools::checkResult(vkAllocateCommandBuffers(device, &cmdBufAllocateInfo, &cmdBuffer));
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VK_CHECK_RESULT(vkAllocateCommandBuffers(device, &cmdBufAllocateInfo, &cmdBuffer));
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// If requested, also start the new command buffer
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if (begin)
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{
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VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
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vkTools::checkResult(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
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VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
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}
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return cmdBuffer;
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@ -219,15 +219,15 @@ void VulkanExampleBase::flushCommandBuffer(VkCommandBuffer commandBuffer, VkQueu
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return;
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}
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vkTools::checkResult(vkEndCommandBuffer(commandBuffer));
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VK_CHECK_RESULT(vkEndCommandBuffer(commandBuffer));
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VkSubmitInfo submitInfo = {};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &commandBuffer;
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vkTools::checkResult(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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vkTools::checkResult(vkQueueWaitIdle(queue));
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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VK_CHECK_RESULT(vkQueueWaitIdle(queue));
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if (free)
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{
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@ -308,20 +308,20 @@ VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usageFlags, VkMemory
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VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
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VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usageFlags, size);
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vkTools::checkResult(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
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VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
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vkGetBufferMemoryRequirements(device, *buffer, &memReqs);
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memAlloc.allocationSize = memReqs.size;
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getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags, &memAlloc.memoryTypeIndex);
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vkTools::checkResult(vkAllocateMemory(device, &memAlloc, nullptr, memory));
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memAlloc.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, memory));
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if (data != nullptr)
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{
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void *mapped;
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vkTools::checkResult(vkMapMemory(device, *memory, 0, size, 0, &mapped));
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VK_CHECK_RESULT(vkMapMemory(device, *memory, 0, size, 0, &mapped));
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memcpy(mapped, data, size);
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vkUnmapMemory(device, *memory);
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}
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vkTools::checkResult(vkBindBufferMemory(device, *buffer, *memory, 0));
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VK_CHECK_RESULT(vkBindBufferMemory(device, *buffer, *memory, 0));
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return true;
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}
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@ -347,6 +347,22 @@ VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize
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}
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}
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VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
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{
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VkBool32 res = createBuffer(usage, memoryPropertyFlags, size, data, buffer, memory);
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if (res)
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{
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descriptor->offset = 0;
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descriptor->buffer = *buffer;
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descriptor->range = size;
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return true;
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}
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else
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{
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return false;
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}
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}
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void VulkanExampleBase::loadMesh(
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std::string filename,
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vkMeshLoader::MeshBuffer * meshBuffer,
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@ -314,6 +314,15 @@ public:
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VkBuffer *buffer,
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VkDeviceMemory *memory,
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VkDescriptorBufferInfo *descriptor);
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// Overload to pass memory property flags
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VkBool32 createBuffer(
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VkBufferUsageFlags usage,
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VkMemoryPropertyFlags memoryPropertyFlags,
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VkDeviceSize size,
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void *data,
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VkBuffer *buffer,
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VkDeviceMemory *memory,
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VkDescriptorBufferInfo *descriptor);
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// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
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void loadMesh(
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