Copy array texture layers from host visible buffer instead of linear image (Refs #140), only use one copy if all array layer dimensions are equal
This commit is contained in:
parent
c7a0d67448
commit
d3e1718f28
1 changed files with 121 additions and 176 deletions
|
|
@ -135,108 +135,116 @@ public:
|
|||
textureArray.height = tex2DArray.dimensions().y;
|
||||
layerCount = tex2DArray.layers();
|
||||
|
||||
// Get device properites for the requested texture format
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProperties);
|
||||
|
||||
VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
|
||||
imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imageCreateInfo.format = format;
|
||||
imageCreateInfo.extent = { textureArray.width, textureArray.height, 1 };
|
||||
imageCreateInfo.mipLevels = 1;
|
||||
imageCreateInfo.arrayLayers = 1;
|
||||
imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageCreateInfo.tiling = VK_IMAGE_TILING_LINEAR;
|
||||
imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
|
||||
imageCreateInfo.flags = 0;
|
||||
|
||||
VkMemoryAllocateInfo memAllocInfo = vkTools::initializers::memoryAllocateInfo();
|
||||
VkMemoryRequirements memReqs;
|
||||
|
||||
struct Layer {
|
||||
VkImage image;
|
||||
VkDeviceMemory memory;
|
||||
};
|
||||
std::vector<Layer> arrayLayer;
|
||||
arrayLayer.resize(layerCount);
|
||||
// Create a host-visible staging buffer that contains the raw image data
|
||||
VkBuffer stagingBuffer;
|
||||
VkDeviceMemory stagingMemory;
|
||||
|
||||
// Allocate command buffer for image copies and layouts
|
||||
VkCommandBuffer cmdBuffer;
|
||||
VkCommandBufferAllocateInfo cmdBufAlllocatInfo =
|
||||
vkTools::initializers::commandBufferAllocateInfo(
|
||||
cmdPool,
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
1);
|
||||
VkResult err = vkAllocateCommandBuffers(device, &cmdBufAlllocatInfo, &cmdBuffer);
|
||||
assert(!err);
|
||||
VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo();
|
||||
bufferCreateInfo.size = tex2DArray.size();
|
||||
// This buffer is used as a transfer source for the buffer copy
|
||||
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
|
||||
VkCommandBufferBeginInfo cmdBufInfo =
|
||||
vkTools::initializers::commandBufferBeginInfo();
|
||||
vkTools::checkResult(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &stagingBuffer));
|
||||
|
||||
err = vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo);
|
||||
assert(!err);
|
||||
// Get memory requirements for the staging buffer (alignment, memory type bits)
|
||||
vkGetBufferMemoryRequirements(device, stagingBuffer, &memReqs);
|
||||
|
||||
// Load separate cube map faces into linear tiled textures
|
||||
for (uint32_t i = 0; i < layerCount; ++i)
|
||||
{
|
||||
err = vkCreateImage(device, &imageCreateInfo, nullptr, &arrayLayer[i].image);
|
||||
assert(!err);
|
||||
|
||||
vkGetImageMemoryRequirements(device, arrayLayer[i].image, &memReqs);
|
||||
memAllocInfo.allocationSize = memReqs.size;
|
||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &memAllocInfo.memoryTypeIndex);
|
||||
err = vkAllocateMemory(device, &memAllocInfo, nullptr, &arrayLayer[i].memory);
|
||||
assert(!err);
|
||||
err = vkBindImageMemory(device, arrayLayer[i].image, arrayLayer[i].memory, 0);
|
||||
assert(!err);
|
||||
// Get memory type index for a host visible buffer
|
||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
||||
|
||||
VkImageSubresource subRes = {};
|
||||
subRes.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
vkTools::checkResult(vkAllocateMemory(device, &memAllocInfo, nullptr, &stagingMemory));
|
||||
vkTools::checkResult(vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0));
|
||||
|
||||
VkSubresourceLayout subResLayout;
|
||||
void *data;
|
||||
// Copy texture data into staging buffer
|
||||
uint8_t *data;
|
||||
vkTools::checkResult(vkMapMemory(device, stagingMemory, 0, memReqs.size, 0, (void **)&data));
|
||||
memcpy(data, tex2DArray.data(), tex2DArray.size());
|
||||
vkUnmapMemory(device, stagingMemory);
|
||||
|
||||
vkGetImageSubresourceLayout(device, arrayLayer[i].image, &subRes, &subResLayout);
|
||||
assert(!err);
|
||||
err = vkMapMemory(device, arrayLayer[i].memory, 0, memReqs.size, 0, &data);
|
||||
assert(!err);
|
||||
memcpy(data, tex2DArray[i].data(), tex2DArray[i].size());
|
||||
vkUnmapMemory(device, arrayLayer[i].memory);
|
||||
// Setup buffer copy regions for array layers
|
||||
std::vector<VkBufferImageCopy> bufferCopyRegions;
|
||||
uint32_t offset = 0;
|
||||
|
||||
// Image barrier for linear image (base)
|
||||
// Linear image will be used as a source for the copy
|
||||
vkTools::setImageLayout(
|
||||
cmdBuffer,
|
||||
arrayLayer[i].image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
||||
// Check if all array layers have the same dimesions
|
||||
bool sameDims = true;
|
||||
for (uint32_t layer = 0; layer < layerCount; layer++)
|
||||
{
|
||||
if (tex2DArray[layer].dimensions().x != textureArray.width || tex2DArray[layer].dimensions().y != textureArray.height)
|
||||
{
|
||||
sameDims = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer cube map faces to optimal tiling
|
||||
// If all layers of the texture array have the same dimensions, we only need to do one copy
|
||||
if (sameDims)
|
||||
{
|
||||
VkBufferImageCopy bufferCopyRegion = {};
|
||||
bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
bufferCopyRegion.imageSubresource.mipLevel = 0;
|
||||
bufferCopyRegion.imageSubresource.baseArrayLayer = 0;
|
||||
bufferCopyRegion.imageSubresource.layerCount = layerCount;
|
||||
bufferCopyRegion.imageExtent.width = tex2DArray[0].dimensions().x;
|
||||
bufferCopyRegion.imageExtent.height = tex2DArray[0].dimensions().y;
|
||||
bufferCopyRegion.imageExtent.depth = 1;
|
||||
bufferCopyRegion.bufferOffset = offset;
|
||||
|
||||
// Setup texture as blit target with optimal tiling
|
||||
bufferCopyRegions.push_back(bufferCopyRegion);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If dimensions differ, copy layer by layer and pass offsets
|
||||
for (uint32_t layer = 0; layer < layerCount; layer++)
|
||||
{
|
||||
VkBufferImageCopy bufferCopyRegion = {};
|
||||
bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
bufferCopyRegion.imageSubresource.mipLevel = 0;
|
||||
bufferCopyRegion.imageSubresource.baseArrayLayer = layer;
|
||||
bufferCopyRegion.imageSubresource.layerCount = 1;
|
||||
bufferCopyRegion.imageExtent.width = tex2DArray[layer].dimensions().x;
|
||||
bufferCopyRegion.imageExtent.height = tex2DArray[layer].dimensions().y;
|
||||
bufferCopyRegion.imageExtent.depth = 1;
|
||||
bufferCopyRegion.bufferOffset = offset;
|
||||
|
||||
bufferCopyRegions.push_back(bufferCopyRegion);
|
||||
|
||||
offset += tex2DArray[layer].size();
|
||||
}
|
||||
}
|
||||
|
||||
// Create optimal tiled target image
|
||||
VkImageCreateInfo imageCreateInfo = vkTools::initializers::imageCreateInfo();
|
||||
imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imageCreateInfo.format = format;
|
||||
imageCreateInfo.mipLevels = 1;
|
||||
imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
imageCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
|
||||
imageCreateInfo.extent = { textureArray.width, textureArray.height, 1 };
|
||||
imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
imageCreateInfo.arrayLayers = layerCount;
|
||||
|
||||
err = vkCreateImage(device, &imageCreateInfo, nullptr, &textureArray.image);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &textureArray.image));
|
||||
|
||||
vkGetImageMemoryRequirements(device, textureArray.image, &memReqs);
|
||||
|
||||
memAllocInfo.allocationSize = memReqs.size;
|
||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
|
||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAllocInfo.memoryTypeIndex);
|
||||
err = vkAllocateMemory(device, &memAllocInfo, nullptr, &textureArray.deviceMemory);
|
||||
assert(!err);
|
||||
err = vkBindImageMemory(device, textureArray.image, textureArray.deviceMemory, 0);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &textureArray.deviceMemory));
|
||||
VK_CHECK_RESULT(vkBindImageMemory(device, textureArray.image, textureArray.deviceMemory, 0));
|
||||
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
||||
// Image barrier for optimal image (target)
|
||||
// Set initial layout for all array layers of the optimal (target) tiled texture
|
||||
// Set initial layout for all array layers (faces) of the optimal (target) tiled texture
|
||||
VkImageSubresourceRange subresourceRange = {};
|
||||
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
subresourceRange.baseMipLevel = 0;
|
||||
|
|
@ -244,68 +252,34 @@ public:
|
|||
subresourceRange.layerCount = layerCount;
|
||||
|
||||
vkTools::setImageLayout(
|
||||
cmdBuffer,
|
||||
copyCmd,
|
||||
textureArray.image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_PREINITIALIZED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
// Copy cube map faces one by one
|
||||
for (uint32_t i = 0; i < layerCount; ++i)
|
||||
{
|
||||
// Copy region for image blit
|
||||
VkImageCopy copyRegion = {};
|
||||
// Copy the cube map faces from the staging buffer to the optimal tiled image
|
||||
vkCmdCopyBufferToImage(
|
||||
copyCmd,
|
||||
stagingBuffer,
|
||||
textureArray.image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
bufferCopyRegions.size(),
|
||||
bufferCopyRegions.data()
|
||||
);
|
||||
|
||||
copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
copyRegion.srcSubresource.baseArrayLayer = 0;
|
||||
copyRegion.srcSubresource.mipLevel = 0;
|
||||
copyRegion.srcSubresource.layerCount = 1;
|
||||
copyRegion.srcOffset = { 0, 0, 0 };
|
||||
|
||||
copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
copyRegion.dstSubresource.baseArrayLayer = i;
|
||||
copyRegion.dstSubresource.mipLevel = 0;
|
||||
copyRegion.dstSubresource.layerCount = 1;
|
||||
copyRegion.dstOffset = { 0, 0, 0 };
|
||||
|
||||
copyRegion.extent.width = textureArray.width;
|
||||
copyRegion.extent.height = textureArray.height;
|
||||
copyRegion.extent.depth = 1;
|
||||
|
||||
// Put image copy into command buffer
|
||||
vkCmdCopyImage(
|
||||
cmdBuffer,
|
||||
arrayLayer[i].image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
textureArray.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1, ©Region);
|
||||
}
|
||||
|
||||
// Change texture image layout to shader read after all layers have been copied
|
||||
// Change texture image layout to shader read after all faces have been copied
|
||||
textureArray.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
vkTools::setImageLayout(
|
||||
cmdBuffer,
|
||||
copyCmd,
|
||||
textureArray.image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
textureArray.imageLayout,
|
||||
subresourceRange);
|
||||
|
||||
err = vkEndCommandBuffer(cmdBuffer);
|
||||
assert(!err);
|
||||
|
||||
VkFence nullFence = { VK_NULL_HANDLE };
|
||||
|
||||
// Submit command buffer to graphis queue
|
||||
VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &cmdBuffer;
|
||||
|
||||
err = vkQueueSubmit(queue, 1, &submitInfo, nullFence);
|
||||
assert(!err);
|
||||
|
||||
err = vkQueueWaitIdle(queue);
|
||||
assert(!err);
|
||||
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
||||
|
||||
// Create sampler
|
||||
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
||||
|
|
@ -321,27 +295,21 @@ public:
|
|||
sampler.minLod = 0.0f;
|
||||
sampler.maxLod = 0.0f;
|
||||
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
||||
err = vkCreateSampler(device, &sampler, nullptr, &textureArray.sampler);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &textureArray.sampler));
|
||||
|
||||
// Create image view
|
||||
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
||||
view.image = VK_NULL_HANDLE;
|
||||
view.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
view.format = format;
|
||||
view.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
|
||||
view.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
|
||||
view.subresourceRange.layerCount = layerCount;
|
||||
view.image = textureArray.image;
|
||||
err = vkCreateImageView(device, &view, nullptr, &textureArray.view);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &textureArray.view));
|
||||
|
||||
// Cleanup
|
||||
for (auto& layer : arrayLayer)
|
||||
{
|
||||
vkDestroyImage(device, layer.image, nullptr);
|
||||
vkFreeMemory(device, layer.memory, nullptr);
|
||||
}
|
||||
// Clean up staging resources
|
||||
vkFreeMemory(device, stagingMemory, nullptr);
|
||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
||||
}
|
||||
|
||||
void loadTextures()
|
||||
|
|
@ -375,23 +343,14 @@ public:
|
|||
// Set target frame buffer
|
||||
renderPassBeginInfo.framebuffer = frameBuffers[i];
|
||||
|
||||
err = vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
|
||||
|
||||
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
VkViewport viewport = vkTools::initializers::viewport(
|
||||
(float)width,
|
||||
(float)height,
|
||||
0.0f,
|
||||
1.0f);
|
||||
VkViewport viewport = vkTools::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
|
||||
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
||||
|
||||
VkRect2D scissor = vkTools::initializers::rect2D(
|
||||
width,
|
||||
height,
|
||||
0,
|
||||
0);
|
||||
VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
|
||||
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
||||
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
|
||||
|
|
@ -405,18 +364,14 @@ public:
|
|||
|
||||
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
||||
|
||||
err = vkEndCommandBuffer(drawCmdBuffers[i]);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
|
||||
}
|
||||
}
|
||||
|
||||
void draw()
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Get next image in the swap chain (back/front buffer)
|
||||
err = swapChain.acquireNextImage(semaphores.presentComplete, ¤tBuffer);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(swapChain.acquireNextImage(semaphores.presentComplete, ¤tBuffer));
|
||||
|
||||
submitPostPresentBarrier(swapChain.buffers[currentBuffer].image);
|
||||
|
||||
|
|
@ -425,16 +380,13 @@ public:
|
|||
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
||||
|
||||
// Submit to queue
|
||||
err = vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
||||
|
||||
submitPrePresentBarrier(swapChain.buffers[currentBuffer].image);
|
||||
|
||||
err = swapChain.queuePresent(queue, currentBuffer, semaphores.renderComplete);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(swapChain.queuePresent(queue, currentBuffer, semaphores.renderComplete));
|
||||
|
||||
err = vkQueueWaitIdle(queue);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkQueueWaitIdle(queue));
|
||||
}
|
||||
|
||||
// Setup vertices for a single uv-mapped quad
|
||||
|
|
@ -518,8 +470,7 @@ public:
|
|||
poolSizes.data(),
|
||||
2);
|
||||
|
||||
VkResult vkRes = vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
||||
}
|
||||
|
||||
void setupDescriptorSetLayout()
|
||||
|
|
@ -543,16 +494,14 @@ public:
|
|||
setLayoutBindings.data(),
|
||||
setLayoutBindings.size());
|
||||
|
||||
VkResult err = vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
||||
|
||||
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
||||
vkTools::initializers::pipelineLayoutCreateInfo(
|
||||
&descriptorSetLayout,
|
||||
1);
|
||||
|
||||
err = vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
|
||||
}
|
||||
|
||||
void setupDescriptorSet()
|
||||
|
|
@ -563,8 +512,7 @@ public:
|
|||
&descriptorSetLayout,
|
||||
1);
|
||||
|
||||
VkResult vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
|
||||
|
||||
// Image descriptor for the texture array
|
||||
VkDescriptorImageInfo texArrayDescriptor =
|
||||
|
|
@ -665,8 +613,7 @@ public:
|
|||
pipelineCreateInfo.stageCount = shaderStages.size();
|
||||
pipelineCreateInfo.pStages = shaderStages.data();
|
||||
|
||||
VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid));
|
||||
}
|
||||
|
||||
void prepareUniformBuffers()
|
||||
|
|
@ -702,8 +649,7 @@ public:
|
|||
uint8_t *pData;
|
||||
uint32_t dataOffset = sizeof(uboVS.matrices);
|
||||
uint32_t dataSize = layerCount * sizeof(UboInstanceData);
|
||||
err = vkMapMemory(device, uniformData.vertexShader.memory, dataOffset, dataSize, 0, (void **)&pData);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkMapMemory(device, uniformData.vertexShader.memory, dataOffset, dataSize, 0, (void **)&pData));
|
||||
memcpy(pData, uboVS.instance, dataSize);
|
||||
vkUnmapMemory(device, uniformData.vertexShader.memory);
|
||||
|
||||
|
|
@ -725,8 +671,7 @@ public:
|
|||
|
||||
// Only update the matrices part of the uniform buffer
|
||||
uint8_t *pData;
|
||||
VkResult err = vkMapMemory(device, uniformData.vertexShader.memory, 0, sizeof(uboVS.matrices), 0, (void **)&pData);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkMapMemory(device, uniformData.vertexShader.memory, 0, sizeof(uboVS.matrices), 0, (void **)&pData));
|
||||
memcpy(pData, &uboVS.matrices, sizeof(uboVS.matrices));
|
||||
vkUnmapMemory(device, uniformData.vertexShader.memory);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue