Fixed typo in camera class
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5b5543e415
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3 changed files with 7 additions and 8 deletions
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@ -42,7 +42,7 @@ private:
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vkTools::VulkanTexture terrainArray;
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} textures;
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public:
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bool wireframe = true;
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bool wireframe = false;
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bool tessellation = true;
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struct {
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@ -103,12 +103,11 @@ public:
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{
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enableTextOverlay = true;
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title = "Vulkan Example - Dynamic terrain tessellation";
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camera.type = Camera::CameraType::firtsperson;
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camera.type = Camera::CameraType::firstperson;
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 512.0f);
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camera.setRotation(glm::vec3(-22.0f, 135.0f, 0.6f));
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camera.setTranslation(glm::vec3(0.0f, 30.0f, 0.0f));
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// camera.setTranslation(glm::vec3(36.5f, 13.25f, 36.2f));
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camera.movementSpeed = 10.0f;
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camera.movementSpeed = 7.5f;
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timerSpeed *= 15.0f;
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// Support for tessellation shaders is optional, so check first
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//if (!deviceFeatures.tessellationShader)
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