multisampling: fix asset path

This commit is contained in:
Eivind Fonn 2016-05-10 20:40:54 +02:00
parent 9fef8fa042
commit d4cded472e

View file

@ -432,7 +432,7 @@ public:
void loadMeshes()
{
loadMesh(getAssetPath() + "models/voyager/voyager.obj", &meshes.example, vertexLayout, 1.0f);
loadMesh(getAssetPath() + "models/voyager/voyager.dae", &meshes.example, vertexLayout, 1.0f);
}
void setupVertexDescriptions()