Initial commit for compute shader ray tracing example (work in progress)

This commit is contained in:
saschawillems 2016-03-27 21:49:14 +02:00
parent 97a9e27a5f
commit d71a7e7d9a
16 changed files with 1264 additions and 0 deletions

View file

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cd jni
call ndk-build
if %ERRORLEVEL% EQU 0 (
echo ndk-build has failed, build cancelled
cd..
mkdir "assets\shaders\raytracing"
xcopy "..\..\data\shaders\raytracing\*.spv" "assets\shaders\raytracing" /Y
mkdir "res\drawable"
xcopy "..\..\android\images\icon.png" "res\drawable" /Y
call ant debug -Dout.final.file=vulkanRaytracing.apk
) ELSE (
echo error : ndk-build failed with errors!
cd..
)