From d8e362cc8e8a5e9ab8310588cd9a7cfea5fe2cbb Mon Sep 17 00:00:00 2001 From: saschawillems Date: Mon, 20 Jun 2016 22:06:36 +0200 Subject: [PATCH] Text overlay --- scenerendering/scenerendering.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scenerendering/scenerendering.cpp b/scenerendering/scenerendering.cpp index 379af213..682302bc 100644 --- a/scenerendering/scenerendering.cpp +++ b/scenerendering/scenerendering.cpp @@ -904,16 +904,16 @@ public: #if defined(__ANDROID__) textOverlay->addText("Press \"Button A\" to toggle wireframe", 5.0f, 85.0f, VulkanTextOverlay::alignLeft); #else -// textOverlay->addText("Press \"w\" to toggle wireframe", 5.0f, 85.0f, VulkanTextOverlay::alignLeft); -#endif + textOverlay->addText("Press \"w\" to toggle wireframe", 5.0f, 85.0f, VulkanTextOverlay::alignLeft); if ((scene) && (scene->renderSingleScenePart)) { - textOverlay->addText("Rendering mesh " + std::to_string(scene->scenePartIndex + 1) + " of " + std::to_string(static_cast(scene->meshes.size())) + "(\"p\" to toggle)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft); + textOverlay->addText("Rendering mesh " + std::to_string(scene->scenePartIndex + 1) + " of " + std::to_string(static_cast(scene->meshes.size())) + "(\"p\" to toggle)", 5.0f, 100.0f, VulkanTextOverlay::alignLeft); } else { - textOverlay->addText("Rendering whole scene (\"p\" to toggle)", 5.0f, 85.0f, VulkanTextOverlay::alignLeft); + textOverlay->addText("Rendering whole scene (\"p\" to toggle)", 5.0f, 100.0f, VulkanTextOverlay::alignLeft); } +#endif } };