Merge pull request #1028 from K1ngst0m/patch-1

Use EXT for mesh shader feature
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Sascha Willems 2023-04-19 17:45:23 +02:00 committed by GitHub
commit d9e6ac6ee8
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@ -63,7 +63,7 @@ public:
void getEnabledFeatures()
{
enabledMeshShaderFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV;
enabledMeshShaderFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT;
enabledMeshShaderFeatures.meshShader = VK_TRUE;
enabledMeshShaderFeatures.taskShader = VK_TRUE;