Swapchain code cleanup
Use references instead of pointers
This commit is contained in:
parent
372cab5779
commit
dcec337fa9
12 changed files with 65 additions and 85 deletions
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@ -111,10 +111,9 @@ void VulkanRaytracingSample::setupFrameBuffer()
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frameBufferCreateInfo.layers = 1;
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// Create frame buffers for every swap chain image
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++)
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{
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attachments[0] = swapChain.buffers[i].view;
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frameBuffers.resize(swapChain.images.size());
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for (uint32_t i = 0; i < frameBuffers.size(); i++) {
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attachments[0] = swapChain.imageViews[i];
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VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
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}
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}
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@ -208,7 +208,7 @@ void VulkanSwapChain::setContext(VkInstance instance, VkPhysicalDevice physicalD
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this->device = device;
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}
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void VulkanSwapChain::create(uint32_t *width, uint32_t *height, bool vsync, bool fullscreen)
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void VulkanSwapChain::create(uint32_t& width, uint32_t& height, bool vsync, bool fullscreen)
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{
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assert(physicalDevice);
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assert(device);
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@ -221,7 +221,24 @@ void VulkanSwapChain::create(uint32_t *width, uint32_t *height, bool vsync, bool
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VkSurfaceCapabilitiesKHR surfCaps;
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VK_CHECK_RESULT(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &surfCaps));
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// Get available present modes
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VkExtent2D swapchainExtent = {};
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// If width (and height) equals the special value 0xFFFFFFFF, the size of the surface will be set by the swapchain
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if (surfCaps.currentExtent.width == (uint32_t)-1)
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{
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// If the surface size is undefined, the size is set to the size of the images requested
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swapchainExtent.width = width;
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swapchainExtent.height = height;
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}
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else
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{
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// If the surface size is defined, the swap chain size must match
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swapchainExtent = surfCaps.currentExtent;
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width = surfCaps.currentExtent.width;
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height = surfCaps.currentExtent.height;
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}
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// Select a present mode for the swapchain
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uint32_t presentModeCount;
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VK_CHECK_RESULT(vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, NULL));
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assert(presentModeCount > 0);
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@ -229,26 +246,6 @@ void VulkanSwapChain::create(uint32_t *width, uint32_t *height, bool vsync, bool
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std::vector<VkPresentModeKHR> presentModes(presentModeCount);
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VK_CHECK_RESULT(vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, presentModes.data()));
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VkExtent2D swapchainExtent = {};
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// If width (and height) equals the special value 0xFFFFFFFF, the size of the surface will be set by the swapchain
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if (surfCaps.currentExtent.width == (uint32_t)-1)
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{
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// If the surface size is undefined, the size is set to
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// the size of the images requested.
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swapchainExtent.width = *width;
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swapchainExtent.height = *height;
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}
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else
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{
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// If the surface size is defined, the swap chain size must match
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swapchainExtent = surfCaps.currentExtent;
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*width = surfCaps.currentExtent.width;
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*height = surfCaps.currentExtent.height;
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}
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// Select a present mode for the swapchain
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// The VK_PRESENT_MODE_FIFO_KHR mode must always be present as per spec
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// This mode waits for the vertical blank ("v-sync")
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VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
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@ -348,25 +345,23 @@ void VulkanSwapChain::create(uint32_t *width, uint32_t *height, bool vsync, bool
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VK_CHECK_RESULT(vkCreateSwapchainKHR(device, &swapchainCI, nullptr, &swapChain));
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// If an existing swap chain is re-created, destroy the old swap chain
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// This also cleans up all the presentable images
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if (oldSwapchain != VK_NULL_HANDLE)
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{
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for (uint32_t i = 0; i < imageCount; i++)
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{
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vkDestroyImageView(device, buffers[i].view, nullptr);
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// If an existing swap chain is re-created, destroy the old swap chain and the ressources owned by the application (image views, images are owned by the swap chain)
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if (oldSwapchain != VK_NULL_HANDLE) {
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for (auto i = 0; i < images.size(); i++) {
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vkDestroyImageView(device, imageViews[i], nullptr);
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}
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vkDestroySwapchainKHR(device, oldSwapchain, nullptr);
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}
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VK_CHECK_RESULT(vkGetSwapchainImagesKHR(device, swapChain, &imageCount, NULL));
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uint32_t imageCount{ 0 };
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VK_CHECK_RESULT(vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr));
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// Get the swap chain images
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images.resize(imageCount);
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VK_CHECK_RESULT(vkGetSwapchainImagesKHR(device, swapChain, &imageCount, images.data()));
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// Get the swap chain buffers containing the image and imageview
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buffers.resize(imageCount);
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for (uint32_t i = 0; i < imageCount; i++)
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imageViews.resize(imageCount);
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for (auto i = 0; i < images.size(); i++)
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{
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VkImageViewCreateInfo colorAttachmentView = {};
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colorAttachmentView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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@ -385,20 +380,16 @@ void VulkanSwapChain::create(uint32_t *width, uint32_t *height, bool vsync, bool
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colorAttachmentView.subresourceRange.layerCount = 1;
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colorAttachmentView.viewType = VK_IMAGE_VIEW_TYPE_2D;
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colorAttachmentView.flags = 0;
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buffers[i].image = images[i];
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colorAttachmentView.image = buffers[i].image;
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VK_CHECK_RESULT(vkCreateImageView(device, &colorAttachmentView, nullptr, &buffers[i].view));
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colorAttachmentView.image = images[i];
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VK_CHECK_RESULT(vkCreateImageView(device, &colorAttachmentView, nullptr, &imageViews[i]));
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}
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}
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VkResult VulkanSwapChain::acquireNextImage(VkSemaphore presentCompleteSemaphore, uint32_t *imageIndex)
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VkResult VulkanSwapChain::acquireNextImage(VkSemaphore presentCompleteSemaphore, uint32_t& imageIndex)
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{
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// By setting timeout to UINT64_MAX we will always wait until the next image has been acquired or an actual error is thrown
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// With that we don't have to handle VK_NOT_READY
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return vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, presentCompleteSemaphore, (VkFence)nullptr, imageIndex);
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return vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, presentCompleteSemaphore, (VkFence)nullptr, &imageIndex);
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}
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VkResult VulkanSwapChain::queuePresent(VkQueue queue, uint32_t imageIndex, VkSemaphore waitSemaphore)
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@ -421,16 +412,13 @@ VkResult VulkanSwapChain::queuePresent(VkQueue queue, uint32_t imageIndex, VkSem
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void VulkanSwapChain::cleanup()
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{
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if (swapChain != VK_NULL_HANDLE)
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{
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for (uint32_t i = 0; i < imageCount; i++)
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{
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vkDestroyImageView(device, buffers[i].view, nullptr);
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if (swapChain != VK_NULL_HANDLE) {
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for (auto i = 0; i < images.size(); i++) {
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vkDestroyImageView(device, imageViews[i], nullptr);
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}
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}
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if (surface != VK_NULL_HANDLE)
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{
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vkDestroySwapchainKHR(device, swapChain, nullptr);
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}
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if (surface != VK_NULL_HANDLE) {
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vkDestroySurfaceKHR(instance, surface, nullptr);
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}
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surface = VK_NULL_HANDLE;
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@ -27,11 +27,6 @@
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#include <sys/utsname.h>
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#endif
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typedef struct _SwapChainBuffers {
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VkImage image{ VK_NULL_HANDLE };
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VkImageView view{ VK_NULL_HANDLE };
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} SwapChainBuffer;
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class VulkanSwapChain
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{
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private:
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@ -43,9 +38,8 @@ public:
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VkFormat colorFormat{};
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VkColorSpaceKHR colorSpace{};
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VkSwapchainKHR swapChain{ VK_NULL_HANDLE };
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uint32_t imageCount;
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std::vector<VkImage> images{};
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std::vector<SwapChainBuffer> buffers{};
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std::vector<VkImageView> imageViews{};
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uint32_t queueNodeIndex{ UINT32_MAX };
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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@ -79,7 +73,7 @@ public:
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* @param height Pointer to the height of the swapchain (may be adjusted to fit the requirements of the swapchain)
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* @param vsync (Optional, default = false) Can be used to force vsync-ed rendering (by using VK_PRESENT_MODE_FIFO_KHR as presentation mode)
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*/
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void create(uint32_t* width, uint32_t* height, bool vsync = false, bool fullscreen = false);
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void create(uint32_t& width, uint32_t& height, bool vsync = false, bool fullscreen = false);
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/**
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* Acquires the next image in the swap chain
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*
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@ -90,7 +84,7 @@ public:
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*
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* @return VkResult of the image acquisition
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*/
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VkResult acquireNextImage(VkSemaphore presentCompleteSemaphore, uint32_t* imageIndex);
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VkResult acquireNextImage(VkSemaphore presentCompleteSemaphore, uint32_t& imageIndex);
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/**
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* Queue an image for presentation
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*
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@ -179,7 +179,7 @@ std::string VulkanExampleBase::getWindowTitle() const
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void VulkanExampleBase::createCommandBuffers()
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{
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// Create one command buffer for each swap chain image
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drawCmdBuffers.resize(swapChain.imageCount);
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drawCmdBuffers.resize(swapChain.images.size());
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VkCommandBufferAllocateInfo cmdBufAllocateInfo = vks::initializers::commandBufferAllocateInfo(cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, static_cast<uint32_t>(drawCmdBuffers.size()));
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VK_CHECK_RESULT(vkAllocateCommandBuffers(device, &cmdBufAllocateInfo, drawCmdBuffers.data()));
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}
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@ -751,7 +751,7 @@ void VulkanExampleBase::drawUI(const VkCommandBuffer commandBuffer)
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void VulkanExampleBase::prepareFrame()
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{
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// Acquire the next image from the swap chain
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VkResult result = swapChain.acquireNextImage(semaphores.presentComplete, ¤tBuffer);
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VkResult result = swapChain.acquireNextImage(semaphores.presentComplete, currentBuffer);
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// Recreate the swapchain if it's no longer compatible with the surface (OUT_OF_DATE)
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// SRS - If no longer optimal (VK_SUBOPTIMAL_KHR), wait until submitFrame() in case number of swapchain images will change on resize
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if ((result == VK_ERROR_OUT_OF_DATE_KHR) || (result == VK_SUBOPTIMAL_KHR)) {
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@ -3077,11 +3077,11 @@ void VulkanExampleBase::setupDepthStencil()
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void VulkanExampleBase::setupFrameBuffer()
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{
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// Create frame buffers for every swap chain image
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frameBuffers.resize(swapChain.imageCount);
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frameBuffers.resize(swapChain.images.size());
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for (uint32_t i = 0; i < frameBuffers.size(); i++)
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{
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const VkImageView attachments[2] = {
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swapChain.buffers[i].view,
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swapChain.imageViews[i],
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// Depth/Stencil attachment is the same for all frame buffers
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depthStencil.view
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};
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@ -3290,7 +3290,7 @@ void VulkanExampleBase::createSurface()
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void VulkanExampleBase::createSwapChain()
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{
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swapChain.create(&width, &height, settings.vsync, settings.fullscreen);
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swapChain.create(width, height, settings.vsync, settings.fullscreen);
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}
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void VulkanExampleBase::OnUpdateUIOverlay(vks::UIOverlay *overlay) {}
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@ -104,7 +104,7 @@ public:
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// This set of barriers prepares the color and depth images for output
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vks::tools::insertImageMemoryBarrier(
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drawCmdBuffers[i],
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swapChain.buffers[i].image,
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swapChain.images[i],
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0,
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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@ -126,7 +126,7 @@ public:
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// New structures are used to define the attachments used in dynamic rendering
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VkRenderingAttachmentInfoKHR colorAttachment{};
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colorAttachment.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR;
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colorAttachment.imageView = swapChain.buffers[i].view;
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colorAttachment.imageView = swapChain.imageViews[i];
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colorAttachment.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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@ -173,7 +173,7 @@ public:
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// This set of barriers prepares the color image for presentation, we don't need to care for the depth image
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vks::tools::insertImageMemoryBarrier(
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drawCmdBuffers[i],
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swapChain.buffers[i].image,
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swapChain.images[i],
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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0,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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@ -210,7 +210,7 @@ public:
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++)
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{
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views[0] = swapChain.buffers[i].view;
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views[0] = swapChain.imageViews[i];
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views[1] = attachments[i].color.view;
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views[2] = attachments[i].depth.view;
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VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCI, nullptr, &frameBuffers[i]));
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@ -333,7 +333,7 @@ public:
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++)
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{
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attachments[1] = swapChain.buffers[i].view;
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attachments[1] = swapChain.imageViews[i];
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VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
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}
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}
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@ -268,11 +268,11 @@ public:
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for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
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{
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VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
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// Transition color and depth images for drawing
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vks::tools::insertImageMemoryBarrier(
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drawCmdBuffers[i],
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swapChain.buffers[i].image,
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swapChain.images[i],
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0,
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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VK_IMAGE_LAYOUT_UNDEFINED,
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@ -294,7 +294,7 @@ public:
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// New structures are used to define the attachments used in dynamic rendering
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VkRenderingAttachmentInfoKHR colorAttachment{};
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colorAttachment.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR;
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colorAttachment.imageView = swapChain.buffers[i].view;
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colorAttachment.imageView = swapChain.imageViews[i];
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colorAttachment.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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@ -385,7 +385,7 @@ public:
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// Transition color image for presentation
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vks::tools::insertImageMemoryBarrier(
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drawCmdBuffers[i],
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swapChain.buffers[i].image,
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swapChain.images[i],
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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0,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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@ -251,7 +251,7 @@ public:
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++)
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{
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attachments[0] = swapChain.buffers[i].view;
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attachments[0] = swapChain.imageViews[i];
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attachments[1] = this->attachments.position.view;
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attachments[2] = this->attachments.normal.view;
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attachments[3] = this->attachments.albedo.view;
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@ -510,7 +510,7 @@ public:
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{
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std::array<VkImageView, 2> attachments{};
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// Color attachment is the view of the swapchain image
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attachments[0] = swapChain.buffers[i].view;
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attachments[0] = swapChain.imageViews[i];
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// Depth/Stencil attachment is the same for all frame buffers due to how depth works with current GPUs
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attachments[1] = depthStencil.view;
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@ -705,13 +705,13 @@ public:
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VK_CHECK_RESULT(vkBeginCommandBuffer(commandBuffer, &cmdBufInfo));
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// With dynamic rendering we need to explicitly add layout transitions by using barriers, this set of barriers prepares the color and depth images for output
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vks::tools::insertImageMemoryBarrier(commandBuffer, swapChain.buffers[imageIndex].image, 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
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vks::tools::insertImageMemoryBarrier(commandBuffer, swapChain.images[imageIndex], 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
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vks::tools::insertImageMemoryBarrier(commandBuffer, depthStencil.image, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, VkImageSubresourceRange{ VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0, 1, 0, 1 });
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// New structures are used to define the attachments used in dynamic rendering
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// Color attachment
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VkRenderingAttachmentInfo colorAttachment{ VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO };
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colorAttachment.imageView = swapChain.buffers[imageIndex].view;
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colorAttachment.imageView = swapChain.imageViews[imageIndex];
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colorAttachment.imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
|
|
@ -755,7 +755,7 @@ public:
|
|||
vkCmdEndRendering(commandBuffer);
|
||||
|
||||
// This barrier prepares the color image for presentation, we don't need to care for the depth image
|
||||
vks::tools::insertImageMemoryBarrier(commandBuffer, swapChain.buffers[imageIndex].image, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0, VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_NONE, VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
vks::tools::insertImageMemoryBarrier(commandBuffer, swapChain.images[imageIndex], VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0, VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_2_NONE, VkImageSubresourceRange{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 });
|
||||
VK_CHECK_RESULT(vkEndCommandBuffer(commandBuffer));
|
||||
|
||||
// Submit the command buffer to the graphics queue
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
* Vulkan Example - Variable rate shading
|
||||
*
|
||||
* Copyright (C) 2020-2023 by Sascha Willems - www.saschawillems.de
|
||||
* Copyright (C) 2020-2024 by Sascha Willems - www.saschawillems.de
|
||||
*
|
||||
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
|
||||
*/
|
||||
|
|
@ -91,10 +91,9 @@ void VulkanExample::setupFrameBuffer()
|
|||
frameBufferCreateInfo.layers = 1;
|
||||
|
||||
// Create frame buffers for every swap chain image
|
||||
frameBuffers.resize(swapChain.imageCount);
|
||||
for (uint32_t i = 0; i < frameBuffers.size(); i++)
|
||||
{
|
||||
attachments[0] = swapChain.buffers[i].view;
|
||||
frameBuffers.resize(swapChain.images.size());
|
||||
for (uint32_t i = 0; i < frameBuffers.size(); i++) {
|
||||
attachments[0] = swapChain.imageViews[i];
|
||||
VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue