Swapchain code cleanup

Use references instead of pointers
This commit is contained in:
Sascha Willems 2024-12-19 21:29:22 +01:00
parent 372cab5779
commit dcec337fa9
12 changed files with 65 additions and 85 deletions

View file

@ -1,7 +1,7 @@
/*
* Vulkan Example - Variable rate shading
*
* Copyright (C) 2020-2023 by Sascha Willems - www.saschawillems.de
* Copyright (C) 2020-2024 by Sascha Willems - www.saschawillems.de
*
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
@ -91,10 +91,9 @@ void VulkanExample::setupFrameBuffer()
frameBufferCreateInfo.layers = 1;
// Create frame buffers for every swap chain image
frameBuffers.resize(swapChain.imageCount);
for (uint32_t i = 0; i < frameBuffers.size(); i++)
{
attachments[0] = swapChain.buffers[i].view;
frameBuffers.resize(swapChain.images.size());
for (uint32_t i = 0; i < frameBuffers.size(); i++) {
attachments[0] = swapChain.imageViews[i];
VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
}
}