Removed old python build scripts, replaced with json example definition files
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87 changed files with 655 additions and 2025 deletions
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import os
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import shutil
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import subprocess
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import sys
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import glob
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APK_NAME = "vulkanTexturearray"
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SHADER_DIR = "texturearray"
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ASSETS_TEXTURES = ["texturearray_bc3_unorm.ktx", "texturearray_astc_8x8_unorm.ktx", "texturearray_etc2_unorm.ktx"]
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if subprocess.call("ndk-build", shell=True) == 0:
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print("Build successful")
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# Assets
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if not os.path.exists("./assets"):
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os.makedirs("./assets")
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# Shaders
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# Base
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if not os.path.exists("./assets/shaders/base"):
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os.makedirs("./assets/shaders/base")
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for file in glob.glob("../../data/shaders/base/*.spv"):
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shutil.copy(file, "./assets/shaders/base")
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# Sample
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if not os.path.exists("./assets/shaders/%s" % SHADER_DIR):
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os.makedirs("./assets/shaders/%s" % SHADER_DIR)
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for file in glob.glob("../../data/shaders/%s/*.spv" %SHADER_DIR):
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shutil.copy(file, "./assets/shaders/%s" % SHADER_DIR)
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# Textures
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if not os.path.exists("./assets/textures"):
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os.makedirs("./assets/textures")
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for file in ASSETS_TEXTURES:
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shutil.copy("../../data/textures/%s" % file, "./assets/textures")
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# Icon
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if not os.path.exists("./res/drawable"):
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os.makedirs("./res/drawable")
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shutil.copy("../../android/images/icon.png", "./res/drawable")
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if subprocess.call("ant debug -Dout.final.file=%s.apk" % APK_NAME, shell=True) == 0:
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if len(sys.argv) > 1:
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if sys.argv[1] == "-deploy":
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if subprocess.call("adb install -r %s.apk" % APK_NAME, shell=True) != 0:
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print("Could not deploy to device!")
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else:
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print("Error during build process!")
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else:
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print("Error building project!")
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13
android/texturearray/example.json
Normal file
13
android/texturearray/example.json
Normal file
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@ -0,0 +1,13 @@
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{
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"apkname": "vulkanTexturearray",
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"directories": {
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"shaders": "texturearray"
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},
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"assets": {
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"textures": [
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"texturearray_bc3_unorm.ktx",
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"texturearray_astc_8x8_unorm.ktx",
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"texturearray_etc2_unorm.ktx"
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]
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}
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}
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