Add command line arguments to headless samples
Those samples can now toggle between glsl and hlsl shaders Moved command line parster to a separate header
This commit is contained in:
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484d16d394
commit
e52a9342f4
5 changed files with 172 additions and 137 deletions
117
base/CommandLineParser.hpp
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117
base/CommandLineParser.hpp
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@ -0,0 +1,117 @@
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/*
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* Simple command line parse
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*
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* Copyright (C) 2016-2022 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#pragma once
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#include <vector>
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#include <unordered_map>
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#include <string>
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class CommandLineParser
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{
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public:
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struct CommandLineOption {
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std::vector<std::string> commands;
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std::string value;
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bool hasValue = false;
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std::string help;
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bool set = false;
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};
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std::unordered_map<std::string, CommandLineOption> options;
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void add(std::string name, std::vector<std::string> commands, bool hasValue, std::string help)
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{
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options[name].commands = commands;
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options[name].help = help;
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options[name].set = false;
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options[name].hasValue = hasValue;
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options[name].value = "";
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}
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void printHelp()
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{
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std::cout << "Available command line options:\n";
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for (auto option : options) {
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std::cout << " ";
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for (size_t i = 0; i < option.second.commands.size(); i++) {
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std::cout << option.second.commands[i];
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if (i < option.second.commands.size() - 1) {
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std::cout << ", ";
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}
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}
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std::cout << ": " << option.second.help << "\n";
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}
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std::cout << "Press any key to close...";
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}
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void parse(std::vector<const char*> arguments)
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{
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bool printHelp = false;
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// Known arguments
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for (auto& option : options) {
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for (auto& command : option.second.commands) {
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for (size_t i = 0; i < arguments.size(); i++) {
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if (strcmp(arguments[i], command.c_str()) == 0) {
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option.second.set = true;
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// Get value
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if (option.second.hasValue) {
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if (arguments.size() > i + 1) {
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option.second.value = arguments[i + 1];
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}
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if (option.second.value == "") {
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printHelp = true;
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break;
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}
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}
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}
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}
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}
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}
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// Print help for unknown arguments or missing argument values
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if (printHelp) {
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options["help"].set = true;
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}
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}
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void parse(int argc, char* argv[])
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{
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std::vector<const char*> args;
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for (int i = 0; i < __argc; i++) {
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args.push_back(__argv[i]);
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};
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parse(args);
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}
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bool isSet(std::string name)
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{
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return ((options.find(name) != options.end()) && options[name].set);
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}
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std::string getValueAsString(std::string name, std::string defaultValue)
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{
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assert(options.find(name) != options.end());
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std::string value = options[name].value;
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return (value != "") ? value : defaultValue;
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}
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int32_t getValueAsInt(std::string name, int32_t defaultValue)
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{
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assert(options.find(name) != options.end());
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std::string value = options[name].value;
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if (value != "") {
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char* numConvPtr;
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int32_t intVal = strtol(value.c_str(), &numConvPtr, 10);
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return (intVal > 0) ? intVal : defaultValue;
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}
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else {
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return defaultValue;
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}
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return int32_t();
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}
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};
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@ -775,6 +775,22 @@ VulkanExampleBase::VulkanExampleBase(bool enableValidation)
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settings.validation = enableValidation;
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// Command line arguments
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commandLineParser.add("help", { "--help" }, 0, "Show help");
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commandLineParser.add("validation", { "-v", "--validation" }, 0, "Enable validation layers");
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commandLineParser.add("vsync", { "-vs", "--vsync" }, 0, "Enable V-Sync");
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commandLineParser.add("fullscreen", { "-f", "--fullscreen" }, 0, "Start in fullscreen mode");
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commandLineParser.add("width", { "-w", "--width" }, 1, "Set window width");
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commandLineParser.add("height", { "-h", "--height" }, 1, "Set window height");
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commandLineParser.add("shaders", { "-s", "--shaders" }, 1, "Select shader type to use (glsl or hlsl)");
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commandLineParser.add("gpuselection", { "-g", "--gpu" }, 1, "Select GPU to run on");
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commandLineParser.add("gpulist", { "-gl", "--listgpus" }, 0, "Display a list of available Vulkan devices");
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commandLineParser.add("benchmark", { "-b", "--benchmark" }, 0, "Run example in benchmark mode");
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commandLineParser.add("benchmarkwarmup", { "-bw", "--benchwarmup" }, 1, "Set warmup time for benchmark mode in seconds");
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commandLineParser.add("benchmarkruntime", { "-br", "--benchruntime" }, 1, "Set duration time for benchmark mode in seconds");
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commandLineParser.add("benchmarkresultfile", { "-bf", "--benchfilename" }, 1, "Set file name for benchmark results");
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commandLineParser.add("benchmarkresultframes", { "-bt", "--benchframetimes" }, 0, "Save frame times to benchmark results file");
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commandLineParser.add("benchmarkframes", { "-bfs", "--benchmarkframes" }, 1, "Only render the given number of frames");
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commandLineParser.parse(args);
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if (commandLineParser.isSet("help")) {
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#if defined(_WIN32)
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@ -2922,104 +2938,3 @@ void VulkanExampleBase::setupSwapChain()
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}
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void VulkanExampleBase::OnUpdateUIOverlay(vks::UIOverlay *overlay) {}
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// Command line argument parser class
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CommandLineParser::CommandLineParser()
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{
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add("help", { "--help" }, 0, "Show help");
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add("validation", {"-v", "--validation"}, 0, "Enable validation layers");
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add("vsync", {"-vs", "--vsync"}, 0, "Enable V-Sync");
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add("fullscreen", { "-f", "--fullscreen" }, 0, "Start in fullscreen mode");
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add("width", { "-w", "--width" }, 1, "Set window width");
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add("height", { "-h", "--height" }, 1, "Set window height");
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add("shaders", { "-s", "--shaders" }, 1, "Select shader type to use (glsl or hlsl)");
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add("gpuselection", { "-g", "--gpu" }, 1, "Select GPU to run on");
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add("gpulist", { "-gl", "--listgpus" }, 0, "Display a list of available Vulkan devices");
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add("benchmark", { "-b", "--benchmark" }, 0, "Run example in benchmark mode");
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add("benchmarkwarmup", { "-bw", "--benchwarmup" }, 1, "Set warmup time for benchmark mode in seconds");
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add("benchmarkruntime", { "-br", "--benchruntime" }, 1, "Set duration time for benchmark mode in seconds");
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add("benchmarkresultfile", { "-bf", "--benchfilename" }, 1, "Set file name for benchmark results");
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add("benchmarkresultframes", { "-bt", "--benchframetimes" }, 0, "Save frame times to benchmark results file");
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add("benchmarkframes", { "-bfs", "--benchmarkframes" }, 1, "Only render the given number of frames");
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}
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void CommandLineParser::add(std::string name, std::vector<std::string> commands, bool hasValue, std::string help)
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{
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options[name].commands = commands;
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options[name].help = help;
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options[name].set = false;
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options[name].hasValue = hasValue;
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options[name].value = "";
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}
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void CommandLineParser::printHelp()
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{
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std::cout << "Available command line options:\n";
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for (auto option : options) {
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std::cout << " ";
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for (size_t i = 0; i < option.second.commands.size(); i++) {
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std::cout << option.second.commands[i];
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if (i < option.second.commands.size() - 1) {
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std::cout << ", ";
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}
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}
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std::cout << ": " << option.second.help << "\n";
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}
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std::cout << "Press any key to close...";
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}
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void CommandLineParser::parse(std::vector<const char*> arguments)
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{
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bool printHelp = false;
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// Known arguments
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for (auto& option : options) {
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for (auto& command : option.second.commands) {
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for (size_t i = 0; i < arguments.size(); i++) {
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if (strcmp(arguments[i], command.c_str()) == 0) {
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option.second.set = true;
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// Get value
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if (option.second.hasValue) {
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if (arguments.size() > i + 1) {
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option.second.value = arguments[i + 1];
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}
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if (option.second.value == "") {
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printHelp = true;
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break;
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}
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}
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}
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}
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}
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}
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// Print help for unknown arguments or missing argument values
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if (printHelp) {
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options["help"].set = true;
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}
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}
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bool CommandLineParser::isSet(std::string name)
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{
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return ((options.find(name) != options.end()) && options[name].set);
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}
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std::string CommandLineParser::getValueAsString(std::string name, std::string defaultValue)
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{
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assert(options.find(name) != options.end());
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std::string value = options[name].value;
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return (value != "") ? value : defaultValue;
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}
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int32_t CommandLineParser::getValueAsInt(std::string name, int32_t defaultValue)
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{
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assert(options.find(name) != options.end());
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std::string value = options[name].value;
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if (value != "") {
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char* numConvPtr;
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int32_t intVal = strtol(value.c_str(), &numConvPtr, 10);
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return (intVal > 0) ? intVal : defaultValue;
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} else {
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return defaultValue;
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}
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return int32_t();
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}
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@ -59,6 +59,7 @@
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#include "vulkan/vulkan.h"
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#include "CommandLineParser.hpp"
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#include "keycodes.hpp"
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#include "VulkanTools.h"
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#include "VulkanDebug.h"
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@ -72,26 +73,6 @@
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#include "camera.hpp"
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#include "benchmark.hpp"
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class CommandLineParser
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{
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public:
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struct CommandLineOption {
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std::vector<std::string> commands;
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std::string value;
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bool hasValue = false;
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std::string help;
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bool set = false;
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};
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std::unordered_map<std::string, CommandLineOption> options;
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CommandLineParser();
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void add(std::string name, std::vector<std::string> commands, bool hasValue, std::string help);
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void printHelp();
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void parse(std::vector<const char*> arguments);
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bool isSet(std::string name);
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std::string getValueAsString(std::string name, std::string defaultValue);
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int32_t getValueAsInt(std::string name, int32_t defaultValue);
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};
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class VulkanExampleBase
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{
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private:
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@ -1,13 +1,11 @@
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/*
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* Vulkan Example - Minimal headless compute example
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*
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* Copyright (C) 2017 by Sascha Willems - www.saschawillems.de
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* Copyright (C) 2017-2022 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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// TODO: separate transfer queue (if not supported by compute queue) including buffer ownership transfer
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#if defined(_WIN32)
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#pragma comment(linker, "/subsystem:console")
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#elif defined(VK_USE_PLATFORM_ANDROID_KHR)
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@ -31,6 +29,7 @@
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#endif
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#include <vulkan/vulkan.h>
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#include "VulkanTools.h"
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#include "CommandLineParser.hpp"
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#if defined(VK_USE_PLATFORM_ANDROID_KHR)
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android_app* androidapp;
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@ -60,6 +59,8 @@ static VKAPI_ATTR VkBool32 VKAPI_CALL debugMessageCallback(
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return VK_FALSE;
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}
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CommandLineParser commandLineParser;
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class VulkanExample
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{
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public:
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@ -413,10 +414,11 @@ public:
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VkSpecializationMapEntry specializationMapEntry = vks::initializers::specializationMapEntry(0, 0, sizeof(uint32_t));
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VkSpecializationInfo specializationInfo = vks::initializers::specializationInfo(1, &specializationMapEntry, sizeof(SpecializationData), &specializationData);
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// TODO: There is no command line arguments parsing (nor Android settings) for this
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// example, so we have no way of picking between GLSL or HLSL shaders.
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// Hard-code to glsl for now.
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const std::string shadersPath = getAssetPath() + "shaders/glsl/computeheadless/";
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std::string shaderDir = "glsl";
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if (commandLineParser.isSet("shaders")) {
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shaderDir = commandLineParser.getValueAsString("shaders", "glsl");
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}
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const std::string shadersPath = getAssetPath() + "shaders/"+shaderDir+"/computeheadless/";
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VkPipelineShaderStageCreateInfo shaderStage = {};
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shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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@ -607,10 +609,18 @@ void android_main(android_app* state) {
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}
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}
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#else
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int main() {
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int main(int argc, char* argv[]) {
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commandLineParser.add("help", { "--help" }, 0, "Show help");
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commandLineParser.add("shaders", { "-s", "--shaders" }, 1, "Select shader type to use (glsl or hlsl)");
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commandLineParser.parse(argc, argv);
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if (commandLineParser.isSet("help")) {
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commandLineParser.printHelp();
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std::cin.get();
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return 0;
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}
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VulkanExample *vulkanExample = new VulkanExample();
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std::cout << "Finished. Press enter to terminate...";
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getchar();
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std::cin.get();
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delete(vulkanExample);
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return 0;
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}
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@ -1,7 +1,7 @@
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/*
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* Vulkan Example - Minimal headless rendering example
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*
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* Copyright (C) 2017 by Sascha Willems - www.saschawillems.de
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* Copyright (C) 2017-2022 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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@ -35,6 +35,7 @@
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#endif
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#include <vulkan/vulkan.h>
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#include "VulkanTools.h"
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#include "CommandLineParser.hpp"
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#if defined(VK_USE_PLATFORM_ANDROID_KHR)
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android_app* androidapp;
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@ -64,6 +65,8 @@ static VKAPI_ATTR VkBool32 VKAPI_CALL debugMessageCallback(
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return VK_FALSE;
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}
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CommandLineParser commandLineParser;
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class VulkanExample
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{
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public:
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pipelineCreateInfo.pVertexInputState = &vertexInputState;
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// TODO: There is no command line arguments parsing (nor Android settings) for this
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// example, so we have no way of picking between GLSL or HLSL shaders.
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// Hard-code to glsl for now.
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const std::string shadersPath = getAssetPath() + "shaders/glsl/renderheadless/";
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std::string shaderDir = "glsl";
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if (commandLineParser.isSet("shaders")) {
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shaderDir = commandLineParser.getValueAsString("shaders", "glsl");
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}
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const std::string shadersPath = getAssetPath() + "shaders/" + shaderDir + "/renderheadless/";
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shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
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@ -941,10 +945,18 @@ void android_main(android_app* state) {
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}
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}
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#else
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int main() {
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int main(int argc, char* argv[]) {
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commandLineParser.add("help", { "--help" }, 0, "Show help");
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commandLineParser.add("shaders", { "-s", "--shaders" }, 1, "Select shader type to use (glsl or hlsl)");
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commandLineParser.parse(argc, argv);
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if (commandLineParser.isSet("help")) {
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commandLineParser.printHelp();
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std::cin.get();
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return 0;
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}
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VulkanExample *vulkanExample = new VulkanExample();
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std::cout << "Finished. Press enter to terminate...";
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getchar();
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std::cin.get();
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delete(vulkanExample);
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return 0;
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}
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