Use createBuffer function from Vulkan device class
This commit is contained in:
parent
927660680d
commit
e573a4c244
15 changed files with 222 additions and 233 deletions
|
|
@ -65,9 +65,9 @@ public:
|
|||
uint32_t queueFamilyIndex; // Family index of the graphics queue, used for barriers
|
||||
} compute;
|
||||
|
||||
struct {
|
||||
vkMeshLoader::MeshBuffer quad;
|
||||
} meshes;
|
||||
vk::Buffer vertexBuffer;
|
||||
vk::Buffer indexBuffer;
|
||||
uint32_t indexCount;
|
||||
|
||||
vk::Buffer uniformBufferVS;
|
||||
|
||||
|
|
@ -105,8 +105,10 @@ public:
|
|||
vkDestroyFence(device, compute.fence, nullptr);
|
||||
vkDestroyCommandPool(device, compute.commandPool, nullptr);
|
||||
|
||||
vkMeshLoader::freeMeshBufferResources(device, &meshes.quad);
|
||||
vertexBuffer.destroy();
|
||||
indexBuffer.destroy();
|
||||
uniformBufferVS.destroy();
|
||||
|
||||
textureLoader->destroyTexture(textureColorMap);
|
||||
textureLoader->destroyTexture(textureComputeTarget);
|
||||
}
|
||||
|
|
@ -262,14 +264,14 @@ public:
|
|||
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
||||
|
||||
VkDeviceSize offsets[1] = { 0 };
|
||||
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.quad.vertices.buf, offsets);
|
||||
vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.quad.indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
||||
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertexBuffer.buffer, offsets);
|
||||
vkCmdBindIndexBuffer(drawCmdBuffers[i], indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
|
||||
|
||||
// Left (pre compute)
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphics.pipelineLayout, 0, 1, &graphics.descriptorSetPreCompute, 0, NULL);
|
||||
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphics.pipeline);
|
||||
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.quad.indexCount, 1, 0, 0, 0);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
|
||||
|
||||
// Right (post compute)
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphics.pipelineLayout, 0, 1, &graphics.descriptorSetPostCompute, 0, NULL);
|
||||
|
|
@ -277,7 +279,7 @@ public:
|
|||
|
||||
viewport.x = (float)width / 2.0f;
|
||||
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], meshes.quad.indexCount, 1, 0, 0, 0);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
|
||||
|
||||
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
||||
|
||||
|
|
@ -306,33 +308,35 @@ public:
|
|||
// Setup vertices for a single uv-mapped quad
|
||||
void generateQuad()
|
||||
{
|
||||
#define dim 1.0f
|
||||
std::vector<Vertex> vertexBuffer =
|
||||
// Setup vertices for a single uv-mapped quad made from two triangles
|
||||
std::vector<Vertex> vertices =
|
||||
{
|
||||
{ { dim, dim, 0.0f }, { 1.0f, 1.0f } },
|
||||
{ { -dim, dim, 0.0f }, { 0.0f, 1.0f } },
|
||||
{ { -dim, -dim, 0.0f }, { 0.0f, 0.0f } },
|
||||
{ { dim, -dim, 0.0f }, { 1.0f, 0.0f } }
|
||||
{ { 1.0f, 1.0f, 0.0f }, { 1.0f, 1.0f } },
|
||||
{ { -1.0f, 1.0f, 0.0f }, { 0.0f, 1.0f } },
|
||||
{ { -1.0f, -1.0f, 0.0f }, { 0.0f, 0.0f } },
|
||||
{ { 1.0f, -1.0f, 0.0f }, { 1.0f, 0.0f } }
|
||||
};
|
||||
#undef dim
|
||||
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
vertexBuffer.size() * sizeof(Vertex),
|
||||
vertexBuffer.data(),
|
||||
&meshes.quad.vertices.buf,
|
||||
&meshes.quad.vertices.mem);
|
||||
|
||||
// Setup indices
|
||||
std::vector<uint32_t> indexBuffer = { 0,1,2, 2,3,0 };
|
||||
meshes.quad.indexCount = indexBuffer.size();
|
||||
std::vector<uint32_t> indices = { 0,1,2, 2,3,0 };
|
||||
indexCount = static_cast<uint32_t>(indices.size());
|
||||
|
||||
createBuffer(
|
||||
// Create buffers
|
||||
// For the sake of simplicity we won't stage the vertex data to the gpu memory
|
||||
// Vertex buffer
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
&vertexBuffer,
|
||||
vertices.size() * sizeof(Vertex),
|
||||
vertices.data()));
|
||||
// Index buffer
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
indexBuffer.size() * sizeof(uint32_t),
|
||||
indexBuffer.data(),
|
||||
&meshes.quad.indices.buf,
|
||||
&meshes.quad.indices.mem);
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
&indexBuffer,
|
||||
indices.size() * sizeof(uint32_t),
|
||||
indices.data()));
|
||||
}
|
||||
|
||||
void setupVertexDescriptions()
|
||||
|
|
@ -354,14 +358,14 @@ public:
|
|||
VERTEX_BUFFER_BIND_ID,
|
||||
0,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
0);
|
||||
offsetof(Vertex, pos));
|
||||
// Location 1 : Texture coordinates
|
||||
vertices.attributeDescriptions[1] =
|
||||
vkTools::initializers::vertexInputAttributeDescription(
|
||||
VERTEX_BUFFER_BIND_ID,
|
||||
1,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
sizeof(float) * 3);
|
||||
offsetof(Vertex, uv));
|
||||
|
||||
// Assign to vertex buffer
|
||||
vertices.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
|
||||
|
|
|
|||
|
|
@ -90,6 +90,13 @@
|
|||
<ClInclude Include="..\base\vulkanexamplebase.h" />
|
||||
<ClInclude Include="..\base\vulkantools.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\data\shaders\computeshader\edgedetect.comp" />
|
||||
<None Include="..\data\shaders\computeshader\emboss.comp" />
|
||||
<None Include="..\data\shaders\computeshader\sharpen.comp" />
|
||||
<None Include="..\data\shaders\computeshader\texture.frag" />
|
||||
<None Include="..\data\shaders\computeshader\texture.vert" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
|
|
|||
|
|
@ -42,4 +42,21 @@
|
|||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\data\shaders\computeshader\edgedetect.comp">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\data\shaders\computeshader\emboss.comp">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\data\shaders\computeshader\sharpen.comp">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\data\shaders\computeshader\texture.frag">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\data\shaders\computeshader\texture.vert">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
@ -3,15 +3,6 @@
|
|||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_420pack : enable
|
||||
|
||||
layout (location = 0) in vec3 inPos;
|
||||
layout (location = 1) in vec2 inUV;
|
||||
|
||||
layout (binding = 0) uniform UBO
|
||||
{
|
||||
mat4 projection;
|
||||
mat4 model;
|
||||
} ubo;
|
||||
|
||||
layout (location = 0) out vec2 outUV;
|
||||
|
||||
out gl_PerVertex
|
||||
|
|
@ -21,6 +12,6 @@ out gl_PerVertex
|
|||
|
||||
void main()
|
||||
{
|
||||
outUV = inUV;
|
||||
gl_Position = ubo.projection * ubo.model * vec4(inPos.xyz, 1.0);
|
||||
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
|
||||
gl_Position = vec4(outUV * 2.0f - 1.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -11,6 +11,8 @@ layout (location = 2) in vec3 inViewVec;
|
|||
layout (location = 3) in vec3 inLightVec;
|
||||
layout (location = 4) in vec4 inShadowCoord;
|
||||
|
||||
layout (constant_id = 0) const int enablePCF = 0;
|
||||
|
||||
layout (location = 0) out vec4 outFragColor;
|
||||
|
||||
#define ambient 0.1
|
||||
|
|
@ -55,7 +57,7 @@ float filterPCF(vec4 sc)
|
|||
|
||||
void main()
|
||||
{
|
||||
float shadow = filterPCF(inShadowCoord / inShadowCoord.w);
|
||||
float shadow = (enablePCF == 1) ? filterPCF(inShadowCoord / inShadowCoord.w) : textureProj(inShadowCoord / inShadowCoord.w, vec2(0.0));
|
||||
|
||||
vec3 N = normalize(inNormal);
|
||||
vec3 L = normalize(inLightVec);
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -574,39 +574,37 @@ public:
|
|||
|
||||
// Create staging buffers
|
||||
// Vertex data
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&vertexStaging.buffer,
|
||||
&vertexStaging.memory);
|
||||
&vertexStaging.memory,
|
||||
vertexBuffer.data()));
|
||||
// Index data
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&indexStaging.buffer,
|
||||
&indexStaging.memory);
|
||||
&indexStaging.memory,
|
||||
indexBuffer.data()));
|
||||
|
||||
// Create device local buffers
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
vertexBufferSize,
|
||||
nullptr,
|
||||
&scene->vertices.buf,
|
||||
&scene->vertices.mem);
|
||||
&scene->vertices.mem));
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
indexBufferSize,
|
||||
nullptr,
|
||||
&scene->indices.buf,
|
||||
&scene->indices.mem);
|
||||
&scene->indices.mem));
|
||||
|
||||
// Copy from staging buffers
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
|
@ -639,21 +637,21 @@ public:
|
|||
else
|
||||
{
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&scene->vertices.buf,
|
||||
&scene->vertices.mem);
|
||||
&scene->vertices.mem,
|
||||
vertexBuffer.data());
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&scene->indices.buf,
|
||||
&scene->indices.mem);
|
||||
&scene->indices.mem,
|
||||
indexBuffer.data());
|
||||
}
|
||||
|
||||
delete(meshLoader);
|
||||
|
|
|
|||
|
|
@ -519,12 +519,13 @@ public:
|
|||
vertexBuffer.push_back({ { 0.0f, 0.0f, 0.0f },{ 0.0f, 0.0f },{ 1.0f, 1.0f, 1.0f },{ 0.0f, 0.0f, 0.0f } });
|
||||
vertexBuffer.push_back({ { 1.0f, 0.0f, 0.0f },{ 1.0f, 0.0f },{ 1.0f, 1.0f, 1.0f },{ 0.0f, 0.0f, 0.0f } });
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBuffer.size() * sizeof(Vertex),
|
||||
vertexBuffer.data(),
|
||||
&meshes.quad.vertices.buf,
|
||||
&meshes.quad.vertices.mem);
|
||||
&meshes.quad.vertices.mem,
|
||||
vertexBuffer.data()));
|
||||
|
||||
// Setup indices
|
||||
std::vector<uint32_t> indexBuffer = { 0,1,2, 2,3,0 };
|
||||
|
|
@ -538,12 +539,13 @@ public:
|
|||
}
|
||||
meshes.quad.indexCount = static_cast<uint32_t>(indexBuffer.size());
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBuffer.size() * sizeof(uint32_t),
|
||||
indexBuffer.data(),
|
||||
&meshes.quad.indices.buf,
|
||||
&meshes.quad.indices.mem);
|
||||
&meshes.quad.indices.mem,
|
||||
indexBuffer.data()));
|
||||
}
|
||||
|
||||
void setupVertexDescriptions()
|
||||
|
|
|
|||
|
|
@ -70,18 +70,14 @@ public:
|
|||
} textures;
|
||||
|
||||
struct {
|
||||
VkBuffer buf;
|
||||
VkDeviceMemory mem;
|
||||
VkPipelineVertexInputStateCreateInfo inputState;
|
||||
std::vector<VkVertexInputBindingDescription> bindingDescriptions;
|
||||
std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
|
||||
} vertices;
|
||||
|
||||
struct {
|
||||
int count;
|
||||
VkBuffer buf;
|
||||
VkDeviceMemory mem;
|
||||
} indices;
|
||||
vk::Buffer vertexBuffer;
|
||||
vk::Buffer indexBuffer;
|
||||
uint32_t indexCount;
|
||||
|
||||
struct {
|
||||
vk::Buffer vs;
|
||||
|
|
@ -129,15 +125,13 @@ public:
|
|||
textureLoader->destroyTexture(textures.fontBitmap);
|
||||
|
||||
vkDestroyPipeline(device, pipelines.sdf, nullptr);
|
||||
vkDestroyPipeline(device, pipelines.bitmap, nullptr);
|
||||
|
||||
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
|
||||
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
|
||||
|
||||
vkDestroyBuffer(device, vertices.buf, nullptr);
|
||||
vkFreeMemory(device, vertices.mem, nullptr);
|
||||
|
||||
vkDestroyBuffer(device, indices.buf, nullptr);
|
||||
vkFreeMemory(device, indices.mem, nullptr);
|
||||
vertexBuffer.destroy();
|
||||
indexBuffer.destroy();
|
||||
|
||||
uniformBuffers.vs.destroy();
|
||||
uniformBuffers.fs.destroy();
|
||||
|
|
@ -260,9 +254,9 @@ public:
|
|||
// Signed distance field font
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.sdf, 0, NULL);
|
||||
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.sdf);
|
||||
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertices.buf, offsets);
|
||||
vkCmdBindIndexBuffer(drawCmdBuffers[i], indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indices.count, 1, 0, 0, 0);
|
||||
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertexBuffer.buffer, offsets);
|
||||
vkCmdBindIndexBuffer(drawCmdBuffers[i], indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
|
||||
|
||||
// Linear filtered bitmap font
|
||||
if (splitScreen)
|
||||
|
|
@ -271,9 +265,7 @@ public:
|
|||
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
||||
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.bitmap, 0, NULL);
|
||||
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.bitmap);
|
||||
vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertices.buf, offsets);
|
||||
vkCmdBindIndexBuffer(drawCmdBuffers[i], indices.buf, 0, VK_INDEX_TYPE_UINT32);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indices.count, 1, 0, 0, 0);
|
||||
vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
|
||||
}
|
||||
|
||||
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
||||
|
|
@ -285,8 +277,8 @@ public:
|
|||
// Creates a vertex buffer containing quads for the passed text
|
||||
void generateText(std:: string text)
|
||||
{
|
||||
std::vector<Vertex> vertexBuffer;
|
||||
std::vector<uint32_t> indexBuffer;
|
||||
std::vector<Vertex> vertices;
|
||||
std::vector<uint32_t> indices;
|
||||
uint32_t indexOffset = 0;
|
||||
|
||||
float w = textures.fontSDF.width;
|
||||
|
|
@ -315,43 +307,45 @@ public:
|
|||
float xo = charInfo->xoffset / 36.0f;
|
||||
float yo = charInfo->yoffset / 36.0f;
|
||||
|
||||
vertexBuffer.push_back({ { posx + dimx + xo, posy + dimy, 0.0f }, { ue, te } });
|
||||
vertexBuffer.push_back({ { posx + xo, posy + dimy, 0.0f }, { us, te } });
|
||||
vertexBuffer.push_back({ { posx + xo, posy, 0.0f }, { us, ts } });
|
||||
vertexBuffer.push_back({ { posx + dimx + xo, posy, 0.0f }, { ue, ts } });
|
||||
vertices.push_back({ { posx + dimx + xo, posy + dimy, 0.0f }, { ue, te } });
|
||||
vertices.push_back({ { posx + xo, posy + dimy, 0.0f }, { us, te } });
|
||||
vertices.push_back({ { posx + xo, posy, 0.0f }, { us, ts } });
|
||||
vertices.push_back({ { posx + dimx + xo, posy, 0.0f }, { ue, ts } });
|
||||
|
||||
std::array<uint32_t, 6> indices = { 0,1,2, 2,3,0 };
|
||||
for (auto& index : indices)
|
||||
std::array<uint32_t, 6> letterIndices = { 0,1,2, 2,3,0 };
|
||||
for (auto& index : letterIndices)
|
||||
{
|
||||
indexBuffer.push_back(indexOffset + index);
|
||||
indices.push_back(indexOffset + index);
|
||||
}
|
||||
indexOffset += 4;
|
||||
|
||||
float advance = ((float)(charInfo->xadvance) / 36.0f);
|
||||
posx += advance;
|
||||
}
|
||||
indices.count = indexBuffer.size();
|
||||
indexCount = indices.size();
|
||||
|
||||
// Center
|
||||
for (auto& v : vertexBuffer)
|
||||
for (auto& v : vertices)
|
||||
{
|
||||
v.pos[0] -= posx / 2.0f;
|
||||
v.pos[1] -= 0.5f;
|
||||
}
|
||||
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
vertexBuffer.size() * sizeof(Vertex),
|
||||
vertexBuffer.data(),
|
||||
&vertices.buf,
|
||||
&vertices.mem);
|
||||
// Generate device local buffers for the text vertices and indices and upload the data
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
&vertexBuffer,
|
||||
vertices.size() * sizeof(Vertex),
|
||||
vertices.data()));
|
||||
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
indexBuffer.size() * sizeof(uint32_t),
|
||||
indexBuffer.data(),
|
||||
&indices.buf,
|
||||
&indices.mem);
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
&indexBuffer,
|
||||
indices.size() * sizeof(uint32_t),
|
||||
indices.data()));
|
||||
}
|
||||
|
||||
void setupVertexDescriptions()
|
||||
|
|
|
|||
|
|
@ -460,21 +460,20 @@ public:
|
|||
VkBuffer buffer;
|
||||
} stagingBuffer;
|
||||
|
||||
VulkanExampleBase::createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
instanceBuffer.size,
|
||||
instanceData.data(),
|
||||
&stagingBuffer.buffer,
|
||||
&stagingBuffer.memory);
|
||||
&stagingBuffer.memory,
|
||||
instanceData.data()));
|
||||
|
||||
VulkanExampleBase::createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
instanceBuffer.size,
|
||||
nullptr,
|
||||
&instanceBuffer.buffer,
|
||||
&instanceBuffer.memory);
|
||||
&instanceBuffer.memory));
|
||||
|
||||
// Copy to staging buffer
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
|
|
|||
|
|
@ -234,39 +234,37 @@ public:
|
|||
|
||||
// Create staging buffers
|
||||
// Vertex data
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&vertexStaging.buffer,
|
||||
&vertexStaging.memory);
|
||||
&vertexStaging.memory,
|
||||
vertexBuffer.data()));
|
||||
// Index data
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&indexStaging.buffer,
|
||||
&indexStaging.memory);
|
||||
&indexStaging.memory,
|
||||
indexBuffer.data()));
|
||||
|
||||
// Create device local buffers
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
vertexBufferSize,
|
||||
nullptr,
|
||||
&mesh.vertices.buf,
|
||||
&mesh.vertices.mem);
|
||||
&mesh.vertices.mem));
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
indexBufferSize,
|
||||
nullptr,
|
||||
&mesh.indices.buf,
|
||||
&mesh.indices.mem);
|
||||
&mesh.indices.mem));
|
||||
|
||||
// Copy from staging buffers
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
|
@ -299,21 +297,21 @@ public:
|
|||
else
|
||||
{
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&mesh.vertices.buf,
|
||||
&mesh.vertices.mem);
|
||||
&mesh.vertices.mem,
|
||||
vertexBuffer.data()));
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&mesh.indices.buf,
|
||||
&mesh.indices.mem);
|
||||
&mesh.indices.mem,
|
||||
indexBuffer.data()));
|
||||
}
|
||||
|
||||
delete(meshLoader);
|
||||
|
|
|
|||
|
|
@ -502,23 +502,25 @@ public:
|
|||
};
|
||||
#undef QUAD_COLOR_NORMAL
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBuffer.size() * sizeof(Vertex),
|
||||
vertexBuffer.data(),
|
||||
&meshes.quad.vertices.buf,
|
||||
&meshes.quad.vertices.mem);
|
||||
&meshes.quad.vertices.mem,
|
||||
vertexBuffer.data()));
|
||||
|
||||
// Setup indices
|
||||
std::vector<uint32_t> indexBuffer = { 0,1,2, 2,3,0 };
|
||||
meshes.quad.indexCount = indexBuffer.size();
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBuffer.size() * sizeof(uint32_t),
|
||||
indexBuffer.data(),
|
||||
&meshes.quad.indices.buf,
|
||||
&meshes.quad.indices.mem);
|
||||
&meshes.quad.indices.mem,
|
||||
indexBuffer.data()));
|
||||
}
|
||||
|
||||
void setupVertexDescriptions()
|
||||
|
|
|
|||
|
|
@ -278,12 +278,13 @@ public:
|
|||
|
||||
particles.size = particleBuffer.size() * sizeof(Particle);
|
||||
|
||||
createBuffer(
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
particles.size,
|
||||
particleBuffer.data(),
|
||||
&particles.buffer,
|
||||
&particles.memory);
|
||||
&particles.memory,
|
||||
particleBuffer.data()));
|
||||
|
||||
// Map the memory and store the pointer for reuse
|
||||
VK_CHECK_RESULT(vkMapMemory(device, particles.memory, 0, particles.size, 0, &particles.mappedMemory));
|
||||
|
|
|
|||
|
|
@ -552,98 +552,72 @@ public:
|
|||
VkDeviceSize indexBufferSize = indexBuffer.size() * sizeof(uint32_t);
|
||||
skinnedMesh->meshBuffer.indexCount = indexBuffer.size();
|
||||
|
||||
bool useStaging = true;
|
||||
struct {
|
||||
VkBuffer buffer;
|
||||
VkDeviceMemory memory;
|
||||
} vertexStaging, indexStaging;
|
||||
|
||||
if (useStaging)
|
||||
{
|
||||
struct {
|
||||
VkBuffer buffer;
|
||||
VkDeviceMemory memory;
|
||||
} vertexStaging, indexStaging;
|
||||
// Create staging buffers
|
||||
// Vertex data
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
vertexBufferSize,
|
||||
&vertexStaging.buffer,
|
||||
&vertexStaging.memory,
|
||||
vertexBuffer.data()));
|
||||
// Index data
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
indexBufferSize,
|
||||
&indexStaging.buffer,
|
||||
&indexStaging.memory,
|
||||
indexBuffer.data()));
|
||||
|
||||
// Create staging buffers
|
||||
// Vertex data
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&vertexStaging.buffer,
|
||||
&vertexStaging.memory);
|
||||
// Index data
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&indexStaging.buffer,
|
||||
&indexStaging.memory);
|
||||
// Create device local buffers
|
||||
// Vertex buffer
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
vertexBufferSize,
|
||||
&skinnedMesh->meshBuffer.vertices.buf,
|
||||
&skinnedMesh->meshBuffer.vertices.mem));
|
||||
// Index buffer
|
||||
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
indexBufferSize,
|
||||
&skinnedMesh->meshBuffer.indices.buf,
|
||||
&skinnedMesh->meshBuffer.indices.mem));
|
||||
|
||||
// Create device local buffers
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
vertexBufferSize,
|
||||
nullptr,
|
||||
&skinnedMesh->meshBuffer.vertices.buf,
|
||||
&skinnedMesh->meshBuffer.vertices.mem);
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
indexBufferSize,
|
||||
nullptr,
|
||||
&skinnedMesh->meshBuffer.indices.buf,
|
||||
&skinnedMesh->meshBuffer.indices.mem);
|
||||
// Copy from staging buffers
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
||||
// Copy from staging buffers
|
||||
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
VkBufferCopy copyRegion = {};
|
||||
|
||||
VkBufferCopy copyRegion = {};
|
||||
copyRegion.size = vertexBufferSize;
|
||||
vkCmdCopyBuffer(
|
||||
copyCmd,
|
||||
vertexStaging.buffer,
|
||||
skinnedMesh->meshBuffer.vertices.buf,
|
||||
1,
|
||||
©Region);
|
||||
|
||||
copyRegion.size = vertexBufferSize;
|
||||
vkCmdCopyBuffer(
|
||||
copyCmd,
|
||||
vertexStaging.buffer,
|
||||
skinnedMesh->meshBuffer.vertices.buf,
|
||||
1,
|
||||
©Region);
|
||||
copyRegion.size = indexBufferSize;
|
||||
vkCmdCopyBuffer(
|
||||
copyCmd,
|
||||
indexStaging.buffer,
|
||||
skinnedMesh->meshBuffer.indices.buf,
|
||||
1,
|
||||
©Region);
|
||||
|
||||
copyRegion.size = indexBufferSize;
|
||||
vkCmdCopyBuffer(
|
||||
copyCmd,
|
||||
indexStaging.buffer,
|
||||
skinnedMesh->meshBuffer.indices.buf,
|
||||
1,
|
||||
©Region);
|
||||
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
||||
|
||||
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
||||
|
||||
vkDestroyBuffer(device, vertexStaging.buffer, nullptr);
|
||||
vkFreeMemory(device, vertexStaging.memory, nullptr);
|
||||
vkDestroyBuffer(device, indexStaging.buffer, nullptr);
|
||||
vkFreeMemory(device, indexStaging.memory, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Vertex buffer
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
vertexBufferSize,
|
||||
vertexBuffer.data(),
|
||||
&skinnedMesh->meshBuffer.vertices.buf,
|
||||
&skinnedMesh->meshBuffer.vertices.mem);
|
||||
// Index buffer
|
||||
createBuffer(
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
indexBufferSize,
|
||||
indexBuffer.data(),
|
||||
&skinnedMesh->meshBuffer.indices.buf,
|
||||
&skinnedMesh->meshBuffer.indices.mem);
|
||||
}
|
||||
vkDestroyBuffer(device, vertexStaging.buffer, nullptr);
|
||||
vkFreeMemory(device, vertexStaging.memory, nullptr);
|
||||
vkDestroyBuffer(device, indexStaging.buffer, nullptr);
|
||||
vkFreeMemory(device, indexStaging.memory, nullptr);
|
||||
}
|
||||
|
||||
void loadAssets()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue