Updated android texture and compute samples to use example base, added signal semaphore (#65), reuse global semaphore (#60)

This commit is contained in:
saschawillems 2016-03-06 16:37:03 +01:00
parent 52045a1dde
commit e94c91bd21
6 changed files with 43 additions and 975 deletions

View file

@ -149,7 +149,7 @@
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>VK_NO_PROTOTYPES;VK_USE_PLATFORM_ANDROID_KHR;__STDINT_LIMITS</PreprocessorDefinitions>
<CppLanguageStandard>c++11</CppLanguageStandard>
<AdditionalIncludeDirectories>../../../external;../../../base;../../../external/gli;../../../external/glm;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>../../../external;../../../base;../../../external/gli;../../../external/glm;../../base;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<LibraryDependencies>%(LibraryDependencies);GLESv1_CM;EGL;</LibraryDependencies>
@ -208,6 +208,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\..\base\vulkanandroid.h" />
<ClInclude Include="..\..\base\vulkanandroidbase.hpp" />
<ClInclude Include="pch.h" />
<ClInclude Include="android_native_app_glue.h" />
</ItemGroup>