diff --git a/README.md b/README.md index fcb90b07..db1d7b61 100644 --- a/README.md +++ b/README.md @@ -451,6 +451,10 @@ Basic sample demonstrating how to use the mesh shading pipeline as a replacement Basic sample showing how to use descriptor buffers to replace descriptor sets. +#### [Shader objects (VK_EXT_shader_object)](./examples/shaderobjects/)
+ +Basic sample showing how to use shader objects that can be used to replace pipeline state objects. Instead of baking all state in a PSO, shaders are explicitly loaded and bound as separate objects and state is set using dynamic state extensions. + ### Misc #### [Vulkan Gears](examples/gears/)