Removed buffer creation functions from example base class (no longer used)
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2 changed files with 0 additions and 94 deletions
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@ -212,67 +212,6 @@ VkPipelineShaderStageCreateInfo VulkanExampleBase::loadShader(std::string fileNa
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return shaderStage;
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return shaderStage;
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}
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}
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VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory)
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{
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VkMemoryRequirements memReqs;
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VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
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VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usageFlags, size);
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VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
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vkGetBufferMemoryRequirements(device, *buffer, &memReqs);
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memAlloc.allocationSize = memReqs.size;
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memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, memory));
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if (data != nullptr)
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{
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void *mapped;
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VK_CHECK_RESULT(vkMapMemory(device, *memory, 0, size, 0, &mapped));
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memcpy(mapped, data, size);
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vkUnmapMemory(device, *memory);
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}
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VK_CHECK_RESULT(vkBindBufferMemory(device, *buffer, *memory, 0));
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return true;
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}
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VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer *buffer, VkDeviceMemory *memory)
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{
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return createBuffer(usage, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, size, data, buffer, memory);
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}
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VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
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{
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VkBool32 res = createBuffer(usage, size, data, buffer, memory);
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if (res)
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{
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descriptor->offset = 0;
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descriptor->buffer = *buffer;
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descriptor->range = size;
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return true;
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}
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else
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{
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return false;
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}
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}
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VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
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{
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VkBool32 res = createBuffer(usage, memoryPropertyFlags, size, data, buffer, memory);
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if (res)
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{
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descriptor->offset = 0;
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descriptor->buffer = *buffer;
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descriptor->range = size;
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return true;
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}
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else
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{
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return false;
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}
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}
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void VulkanExampleBase::loadMesh(std::string filename, vkMeshLoader::MeshBuffer * meshBuffer, std::vector<vkMeshLoader::VertexLayout> vertexLayout, float scale)
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void VulkanExampleBase::loadMesh(std::string filename, vkMeshLoader::MeshBuffer * meshBuffer, std::vector<vkMeshLoader::VertexLayout> vertexLayout, float scale)
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{
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{
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vkMeshLoader::MeshCreateInfo meshCreateInfo;
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vkMeshLoader::MeshCreateInfo meshCreateInfo;
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@ -289,39 +289,6 @@ public:
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// Load a SPIR-V shader
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// Load a SPIR-V shader
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VkPipelineShaderStageCreateInfo loadShader(std::string fileName, VkShaderStageFlagBits stage);
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VkPipelineShaderStageCreateInfo loadShader(std::string fileName, VkShaderStageFlagBits stage);
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// Create a buffer, fill it with data (if != NULL) and bind buffer memory
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VkBool32 createBuffer(
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VkBufferUsageFlags usageFlags,
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VkMemoryPropertyFlags memoryPropertyFlags,
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VkDeviceSize size,
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void *data,
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VkBuffer *buffer,
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VkDeviceMemory *memory);
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// This version always uses HOST_VISIBLE memory
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VkBool32 createBuffer(
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VkBufferUsageFlags usage,
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VkDeviceSize size,
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void *data,
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VkBuffer *buffer,
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VkDeviceMemory *memory);
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// Overload that assigns buffer info to descriptor
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VkBool32 createBuffer(
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VkBufferUsageFlags usage,
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VkDeviceSize size,
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void *data,
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VkBuffer *buffer,
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VkDeviceMemory *memory,
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VkDescriptorBufferInfo *descriptor);
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// Overload to pass memory property flags
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VkBool32 createBuffer(
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VkBufferUsageFlags usage,
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VkMemoryPropertyFlags memoryPropertyFlags,
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VkDeviceSize size,
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void *data,
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VkBuffer *buffer,
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VkDeviceMemory *memory,
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VkDescriptorBufferInfo *descriptor);
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// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
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// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
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void loadMesh(
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void loadMesh(
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std::string fiename,
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std::string fiename,
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