Removed buffer creation functions from example base class (no longer used)
This commit is contained in:
parent
3acaa6b4a2
commit
ebd614439f
2 changed files with 0 additions and 94 deletions
|
|
@ -212,67 +212,6 @@ VkPipelineShaderStageCreateInfo VulkanExampleBase::loadShader(std::string fileNa
|
|||
return shaderStage;
|
||||
}
|
||||
|
||||
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory)
|
||||
{
|
||||
VkMemoryRequirements memReqs;
|
||||
VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
|
||||
VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usageFlags, size);
|
||||
|
||||
VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
|
||||
|
||||
vkGetBufferMemoryRequirements(device, *buffer, &memReqs);
|
||||
memAlloc.allocationSize = memReqs.size;
|
||||
memAlloc.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, memory));
|
||||
if (data != nullptr)
|
||||
{
|
||||
void *mapped;
|
||||
VK_CHECK_RESULT(vkMapMemory(device, *memory, 0, size, 0, &mapped));
|
||||
memcpy(mapped, data, size);
|
||||
vkUnmapMemory(device, *memory);
|
||||
}
|
||||
VK_CHECK_RESULT(vkBindBufferMemory(device, *buffer, *memory, 0));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer *buffer, VkDeviceMemory *memory)
|
||||
{
|
||||
return createBuffer(usage, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, size, data, buffer, memory);
|
||||
}
|
||||
|
||||
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
|
||||
{
|
||||
VkBool32 res = createBuffer(usage, size, data, buffer, memory);
|
||||
if (res)
|
||||
{
|
||||
descriptor->offset = 0;
|
||||
descriptor->buffer = *buffer;
|
||||
descriptor->range = size;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
|
||||
{
|
||||
VkBool32 res = createBuffer(usage, memoryPropertyFlags, size, data, buffer, memory);
|
||||
if (res)
|
||||
{
|
||||
descriptor->offset = 0;
|
||||
descriptor->buffer = *buffer;
|
||||
descriptor->range = size;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanExampleBase::loadMesh(std::string filename, vkMeshLoader::MeshBuffer * meshBuffer, std::vector<vkMeshLoader::VertexLayout> vertexLayout, float scale)
|
||||
{
|
||||
vkMeshLoader::MeshCreateInfo meshCreateInfo;
|
||||
|
|
|
|||
|
|
@ -289,39 +289,6 @@ public:
|
|||
// Load a SPIR-V shader
|
||||
VkPipelineShaderStageCreateInfo loadShader(std::string fileName, VkShaderStageFlagBits stage);
|
||||
|
||||
// Create a buffer, fill it with data (if != NULL) and bind buffer memory
|
||||
VkBool32 createBuffer(
|
||||
VkBufferUsageFlags usageFlags,
|
||||
VkMemoryPropertyFlags memoryPropertyFlags,
|
||||
VkDeviceSize size,
|
||||
void *data,
|
||||
VkBuffer *buffer,
|
||||
VkDeviceMemory *memory);
|
||||
// This version always uses HOST_VISIBLE memory
|
||||
VkBool32 createBuffer(
|
||||
VkBufferUsageFlags usage,
|
||||
VkDeviceSize size,
|
||||
void *data,
|
||||
VkBuffer *buffer,
|
||||
VkDeviceMemory *memory);
|
||||
// Overload that assigns buffer info to descriptor
|
||||
VkBool32 createBuffer(
|
||||
VkBufferUsageFlags usage,
|
||||
VkDeviceSize size,
|
||||
void *data,
|
||||
VkBuffer *buffer,
|
||||
VkDeviceMemory *memory,
|
||||
VkDescriptorBufferInfo *descriptor);
|
||||
// Overload to pass memory property flags
|
||||
VkBool32 createBuffer(
|
||||
VkBufferUsageFlags usage,
|
||||
VkMemoryPropertyFlags memoryPropertyFlags,
|
||||
VkDeviceSize size,
|
||||
void *data,
|
||||
VkBuffer *buffer,
|
||||
VkDeviceMemory *memory,
|
||||
VkDescriptorBufferInfo *descriptor);
|
||||
|
||||
// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
|
||||
void loadMesh(
|
||||
std::string fiename,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue