Code cleanup. fixes warnings

This commit is contained in:
Sascha Willems 2023-12-22 14:30:18 +01:00
parent 3a15ec4eb9
commit ed4c4684c5
8 changed files with 28 additions and 41 deletions

View file

@ -485,10 +485,7 @@ public:
}; };
VkDescriptorPoolCreateInfo descriptorPoolInfo = VkDescriptorPoolCreateInfo descriptorPoolInfo =
vks::initializers::descriptorPoolCreateInfo( vks::initializers::descriptorPoolCreateInfo(poolSizes, 3);
poolSizes.size(),
poolSizes.data(),
3);
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool)); VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
} }
@ -539,7 +536,7 @@ public:
&textureComputeTarget.descriptor) &textureComputeTarget.descriptor)
}; };
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL); vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
} }
void preparePipelines() void preparePipelines()
@ -586,10 +583,7 @@ public:
VK_DYNAMIC_STATE_SCISSOR VK_DYNAMIC_STATE_SCISSOR
}; };
VkPipelineDynamicStateCreateInfo dynamicState = VkPipelineDynamicStateCreateInfo dynamicState =
vks::initializers::pipelineDynamicStateCreateInfo( vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables);
dynamicStateEnables.data(),
dynamicStateEnables.size(),
0);
// Display pipeline // Display pipeline
std::array<VkPipelineShaderStageCreateInfo,2> shaderStages; std::array<VkPipelineShaderStageCreateInfo,2> shaderStages;
@ -663,9 +657,7 @@ public:
}; };
VkDescriptorSetLayoutCreateInfo descriptorLayout = VkDescriptorSetLayoutCreateInfo descriptorLayout =
vks::initializers::descriptorSetLayoutCreateInfo( vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
setLayoutBindings.data(),
setLayoutBindings.size());
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &compute.descriptorSetLayout)); VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &compute.descriptorSetLayout));
@ -712,7 +704,7 @@ public:
&compute.storageBuffers.planes.descriptor) &compute.storageBuffers.planes.descriptor)
}; };
vkUpdateDescriptorSets(device, computeWriteDescriptorSets.size(), computeWriteDescriptorSets.data(), 0, NULL); vkUpdateDescriptorSets(device, static_cast<uint32_t>(computeWriteDescriptorSets.size()), computeWriteDescriptorSets.data(), 0, nullptr);
// Create compute shader pipelines // Create compute shader pipelines
VkComputePipelineCreateInfo computePipelineCreateInfo = VkComputePipelineCreateInfo computePipelineCreateInfo =

View file

@ -1,7 +1,7 @@
/* /*
* Vulkan Example - Compute shader image processing * Vulkan Example - Compute shader image processing
* *
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de * Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
* *
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/ */
@ -174,7 +174,7 @@ public:
sampler.maxAnisotropy = 1.0f; sampler.maxAnisotropy = 1.0f;
sampler.compareOp = VK_COMPARE_OP_NEVER; sampler.compareOp = VK_COMPARE_OP_NEVER;
sampler.minLod = 0.0f; sampler.minLod = 0.0f;
sampler.maxLod = tex->mipLevels; sampler.maxLod = static_cast<float>(tex->mipLevels);
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &tex->sampler)); VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &tex->sampler));
@ -347,9 +347,9 @@ public:
// Assign to vertex buffer // Assign to vertex buffer
vertices.inputState = vks::initializers::pipelineVertexInputStateCreateInfo(); vertices.inputState = vks::initializers::pipelineVertexInputStateCreateInfo();
vertices.inputState.vertexBindingDescriptionCount = vertices.bindingDescriptions.size(); vertices.inputState.vertexBindingDescriptionCount = static_cast<uint32_t>(vertices.bindingDescriptions.size());
vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data(); vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data();
vertices.inputState.vertexAttributeDescriptionCount = vertices.attributeDescriptions.size(); vertices.inputState.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertices.attributeDescriptions.size());
vertices.inputState.pVertexAttributeDescriptions = vertices.attributeDescriptions.data(); vertices.inputState.pVertexAttributeDescriptions = vertices.attributeDescriptions.data();
} }
@ -394,7 +394,7 @@ public:
vks::initializers::writeDescriptorSet(graphics.descriptorSetPreCompute, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBufferVS.descriptor), vks::initializers::writeDescriptorSet(graphics.descriptorSetPreCompute, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBufferVS.descriptor),
vks::initializers::writeDescriptorSet(graphics.descriptorSetPreCompute, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureColorMap.descriptor) vks::initializers::writeDescriptorSet(graphics.descriptorSetPreCompute, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureColorMap.descriptor)
}; };
vkUpdateDescriptorSets(device, baseImageWriteDescriptorSets.size(), baseImageWriteDescriptorSets.data(), 0, nullptr); vkUpdateDescriptorSets(device, static_cast<uint32_t>(baseImageWriteDescriptorSets.size()), baseImageWriteDescriptorSets.data(), 0, nullptr);
// Final image (after compute shader processing) // Final image (after compute shader processing)
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &graphics.descriptorSetPostCompute)); VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &graphics.descriptorSetPostCompute));
@ -402,7 +402,7 @@ public:
vks::initializers::writeDescriptorSet(graphics.descriptorSetPostCompute, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBufferVS.descriptor), vks::initializers::writeDescriptorSet(graphics.descriptorSetPostCompute, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBufferVS.descriptor),
vks::initializers::writeDescriptorSet(graphics.descriptorSetPostCompute, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureComputeTarget.descriptor) vks::initializers::writeDescriptorSet(graphics.descriptorSetPostCompute, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureComputeTarget.descriptor)
}; };
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, nullptr); vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
} }
@ -450,10 +450,7 @@ public:
VK_DYNAMIC_STATE_SCISSOR VK_DYNAMIC_STATE_SCISSOR
}; };
VkPipelineDynamicStateCreateInfo dynamicState = VkPipelineDynamicStateCreateInfo dynamicState =
vks::initializers::pipelineDynamicStateCreateInfo( vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables);
dynamicStateEnables.data(),
dynamicStateEnables.size(),
0);
// Rendering pipeline // Rendering pipeline
// Load shaders // Load shaders
@ -476,7 +473,7 @@ public:
pipelineCreateInfo.pViewportState = &viewportState; pipelineCreateInfo.pViewportState = &viewportState;
pipelineCreateInfo.pDepthStencilState = &depthStencilState; pipelineCreateInfo.pDepthStencilState = &depthStencilState;
pipelineCreateInfo.pDynamicState = &dynamicState; pipelineCreateInfo.pDynamicState = &dynamicState;
pipelineCreateInfo.stageCount = shaderStages.size(); pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
pipelineCreateInfo.pStages = shaderStages.data(); pipelineCreateInfo.pStages = shaderStages.data();
pipelineCreateInfo.renderPass = renderPass; pipelineCreateInfo.renderPass = renderPass;
@ -528,7 +525,7 @@ public:
vks::initializers::writeDescriptorSet(compute.descriptorSet, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0, &textureColorMap.descriptor), vks::initializers::writeDescriptorSet(compute.descriptorSet, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0, &textureColorMap.descriptor),
vks::initializers::writeDescriptorSet(compute.descriptorSet, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, &textureComputeTarget.descriptor) vks::initializers::writeDescriptorSet(compute.descriptorSet, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, &textureComputeTarget.descriptor)
}; };
vkUpdateDescriptorSets(device, computeWriteDescriptorSets.size(), computeWriteDescriptorSets.data(), 0, NULL); vkUpdateDescriptorSets(device, static_cast<uint32_t>(computeWriteDescriptorSets.size()), computeWriteDescriptorSets.data(), 0, nullptr);
// Create compute shader pipelines // Create compute shader pipelines
VkComputePipelineCreateInfo computePipelineCreateInfo = VkComputePipelineCreateInfo computePipelineCreateInfo =

View file

@ -226,7 +226,7 @@ public:
&uniformBuffer.descriptor) &uniformBuffer.descriptor)
}; };
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL); vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
} }
void preparePipelines() void preparePipelines()

View file

@ -339,7 +339,7 @@ public:
// Inner ring // Inner ring
rho = sqrt((pow(ring0[1], 2.0f) - pow(ring0[0], 2.0f)) * uniformDist(rndGenerator) + pow(ring0[0], 2.0f)); rho = sqrt((pow(ring0[1], 2.0f) - pow(ring0[0], 2.0f)) * uniformDist(rndGenerator) + pow(ring0[0], 2.0f));
theta = 2.0f * M_PI * uniformDist(rndGenerator); theta = static_cast<uint32_t>(2.0f * M_PI * uniformDist(rndGenerator));
instanceData[i].pos = glm::vec3(rho*cos(theta), uniformDist(rndGenerator) * 0.5f - 0.25f, rho*sin(theta)); instanceData[i].pos = glm::vec3(rho*cos(theta), uniformDist(rndGenerator) * 0.5f - 0.25f, rho*sin(theta));
instanceData[i].rot = glm::vec3(M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator)); instanceData[i].rot = glm::vec3(M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator));
instanceData[i].scale = 1.5f + uniformDist(rndGenerator) - uniformDist(rndGenerator); instanceData[i].scale = 1.5f + uniformDist(rndGenerator) - uniformDist(rndGenerator);
@ -348,7 +348,7 @@ public:
// Outer ring // Outer ring
rho = sqrt((pow(ring1[1], 2.0f) - pow(ring1[0], 2.0f)) * uniformDist(rndGenerator) + pow(ring1[0], 2.0f)); rho = sqrt((pow(ring1[1], 2.0f) - pow(ring1[0], 2.0f)) * uniformDist(rndGenerator) + pow(ring1[0], 2.0f));
theta = 2.0f * M_PI * uniformDist(rndGenerator); theta = static_cast<uint32_t>(2.0f * M_PI * uniformDist(rndGenerator));
instanceData[i + INSTANCE_COUNT / 2].pos = glm::vec3(rho*cos(theta), uniformDist(rndGenerator) * 0.5f - 0.25f, rho*sin(theta)); instanceData[i + INSTANCE_COUNT / 2].pos = glm::vec3(rho*cos(theta), uniformDist(rndGenerator) * 0.5f - 0.25f, rho*sin(theta));
instanceData[i + INSTANCE_COUNT / 2].rot = glm::vec3(M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator)); instanceData[i + INSTANCE_COUNT / 2].rot = glm::vec3(M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator));
instanceData[i + INSTANCE_COUNT / 2].scale = 1.5f + uniformDist(rndGenerator) - uniformDist(rndGenerator); instanceData[i + INSTANCE_COUNT / 2].scale = 1.5f + uniformDist(rndGenerator) - uniformDist(rndGenerator);

View file

@ -3,7 +3,7 @@
* *
* Note: Requires a device that supports VK_KHR_MAINTENANCE1 * Note: Requires a device that supports VK_KHR_MAINTENANCE1
* *
* Copyright (C) by Sascha Willems - www.saschawillems.de * Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
* *
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/ */
@ -16,8 +16,8 @@ class VulkanExample : public VulkanExampleBase
{ {
public: public:
bool negativeViewport = true; bool negativeViewport = true;
int32_t offsety = 0; float offsety = 0.0f;
int32_t offsetx = 0; float offsetx = 0.0f;
int32_t windingOrder = 1; int32_t windingOrder = 1;
int32_t cullMode = (int32_t)VK_CULL_MODE_BACK_BIT; int32_t cullMode = (int32_t)VK_CULL_MODE_BACK_BIT;
int32_t quadType = 0; int32_t quadType = 0;
@ -303,10 +303,10 @@ public:
if (overlay->checkBox("Negative viewport height", &negativeViewport)) { if (overlay->checkBox("Negative viewport height", &negativeViewport)) {
buildCommandBuffers(); buildCommandBuffers();
} }
if (overlay->sliderInt("offset x", &offsetx, -(int32_t)width, (int32_t)width)) { if (overlay->sliderFloat("offset x", &offsetx, -(float)width, (float)width)) {
buildCommandBuffers(); buildCommandBuffers();
} }
if (overlay->sliderInt("offset y", &offsety, -(int32_t)height, (int32_t)height)) { if (overlay->sliderFloat("offset y", &offsety, -(float)height, (float)height)) {
buildCommandBuffers(); buildCommandBuffers();
} }
} }

View file

@ -1,7 +1,7 @@
/* /*
* Vulkan Example - 3D texture loading (and generation using perlin noise) example * Vulkan Example - 3D texture loading (and generation using perlin noise) example
* *
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de * Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
* *
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/ */
@ -306,11 +306,11 @@ public:
const float noiseScale = static_cast<float>(rand() % 10) + 4.0f; const float noiseScale = static_cast<float>(rand() % 10) + 4.0f;
#pragma omp parallel for #pragma omp parallel for
for (int32_t z = 0; z < texture.depth; z++) for (int32_t z = 0; z < static_cast<int32_t>(texture.depth); z++)
{ {
for (int32_t y = 0; y < texture.height; y++) for (int32_t y = 0; y < static_cast<int32_t>(texture.height); y++)
{ {
for (int32_t x = 0; x < texture.width; x++) for (int32_t x = 0; x < static_cast<int32_t>(texture.width); x++)
{ {
float nx = (float)x / (float)texture.width; float nx = (float)x / (float)texture.width;
float ny = (float)y / (float)texture.height; float ny = (float)y / (float)texture.height;

View file

@ -386,9 +386,7 @@ public:
}; };
VkDescriptorSetLayoutCreateInfo descriptorLayout = VkDescriptorSetLayoutCreateInfo descriptorLayout =
vks::initializers::descriptorSetLayoutCreateInfo( vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
setLayoutBindings.data(),
setLayoutBindings.size());
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout)); VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));

View file

@ -114,7 +114,7 @@ public:
// calculate num of mip maps // calculate num of mip maps
// numLevels = 1 + floor(log2(max(w, h, d))) // numLevels = 1 + floor(log2(max(w, h, d)))
// Calculated as log2(max(width, height, depth))c + 1 (see specs) // Calculated as log2(max(width, height, depth))c + 1 (see specs)
texture.mipLevels = floor(log2(std::max(texture.width, texture.height))) + 1; texture.mipLevels = static_cast<uint32_t>(floor(log2(std::max(texture.width, texture.height))) + 1);
// Get device properties for the requested texture format // Get device properties for the requested texture format
VkFormatProperties formatProperties; VkFormatProperties formatProperties;