Replaced debug marker with debug utils in framework
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7 changed files with 107 additions and 277 deletions
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@ -1,3 +1,11 @@
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/*
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* Vulkan examples debug wrapper
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*
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* Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#pragma once
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#include "vulkan/vulkan.h"
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@ -43,52 +51,12 @@ namespace vks
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void freeDebugCallback(VkInstance instance);
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}
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// Setup and functions for the VK_EXT_debug_marker_extension
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// Extension spec can be found at https://github.com/KhronosGroup/Vulkan-Docs/blob/1.0-VK_EXT_debug_marker/doc/specs/vulkan/appendices/VK_EXT_debug_marker.txt
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// Note that the extension will only be present if run from an offline debugging application
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// The actual check for extension presence and enabling it on the device is done in the example base class
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// See VulkanExampleBase::createInstance and VulkanExampleBase::createDevice (base/vulkanexamplebase.cpp)
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namespace debugmarker
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// Wrapper for the VK_EXT_debug_utils extension
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// These can be used to name Vulkan objects for debugging tools like RenderDoc
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namespace debugutils
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{
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// Set to true if function pointer for the debug marker are available
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extern bool active;
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// Get function pointers for the debug report extensions from the device
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void setup(VkDevice device);
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// Sets the debug name of an object
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// All Objects in Vulkan are represented by their 64-bit handles which are passed into this function
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// along with the object type
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void setObjectName(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name);
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// Set the tag for an object
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void setObjectTag(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag);
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// Start a new debug marker region
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void beginRegion(VkCommandBuffer cmdbuffer, const char* pMarkerName, glm::vec4 color);
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// Insert a new debug marker into the command buffer
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void insert(VkCommandBuffer cmdbuffer, std::string markerName, glm::vec4 color);
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// End the current debug marker region
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void endRegion(VkCommandBuffer cmdBuffer);
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// Object specific naming functions
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void setCommandBufferName(VkDevice device, VkCommandBuffer cmdBuffer, const char * name);
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void setQueueName(VkDevice device, VkQueue queue, const char * name);
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void setImageName(VkDevice device, VkImage image, const char * name);
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void setSamplerName(VkDevice device, VkSampler sampler, const char * name);
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void setBufferName(VkDevice device, VkBuffer buffer, const char * name);
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void setDeviceMemoryName(VkDevice device, VkDeviceMemory memory, const char * name);
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void setShaderModuleName(VkDevice device, VkShaderModule shaderModule, const char * name);
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void setPipelineName(VkDevice device, VkPipeline pipeline, const char * name);
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void setPipelineLayoutName(VkDevice device, VkPipelineLayout pipelineLayout, const char * name);
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void setRenderPassName(VkDevice device, VkRenderPass renderPass, const char * name);
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void setFramebufferName(VkDevice device, VkFramebuffer framebuffer, const char * name);
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void setDescriptorSetLayoutName(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const char * name);
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void setDescriptorSetName(VkDevice device, VkDescriptorSet descriptorSet, const char * name);
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void setSemaphoreName(VkDevice device, VkSemaphore semaphore, const char * name);
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void setFenceName(VkDevice device, VkFence fence, const char * name);
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void setEventName(VkDevice device, VkEvent _event, const char * name);
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};
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void setup(VkInstance instance);
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void cmdBeginLabel(VkCommandBuffer cmdbuffer, std::string caption, glm::vec4 color);
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void cmdEndLabel(VkCommandBuffer cmdbuffer);
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}
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}
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