Updated glm and gli to recent versions (Fixes #267)
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external/gli/gli/save_ktx.hpp
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external/gli/gli/save_ktx.hpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Image (gli.g-truc.net)
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///
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/// Copyright (c) 2008 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref core
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/// @brief Include to save KTX textures to files or memory.
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/// @file gli/save_ktx.hpp
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/// @date 2015-08-05 / 2015-08-05
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "load_ktx.hpp"
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#include "texture.hpp"
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namespace gli
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{
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/// Save a texture storage to a KTX file.
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///
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/// Save a texture storage_linear to a KTX file.
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///
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/// @param Texture Source texture to save
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/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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/// This function ignores the filename extension in the path and save to KTX anyway but keep the requested filename extension.
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/// @return Returns false if the function fails to save the file.
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bool save_ktx(texture const & Texture, char const * Path);
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/// Save a texture storage to a KTX file.
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///
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/// Save a texture storage_linear to a KTX file.
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///
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/// @param Texture Source texture to save
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/// @param Path Path for where to save the file. It must include the filaname and filename extension.
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/// This function ignores the filename extension in the path and save to KTX anyway but keep the requested filename extension.
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/// @return Returns false if the function fails to save the file.
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bool save_ktx(texture const & Texture, std::string const & Path);
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/// Save a texture storage to a KTX file.
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///
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/// @param Memory Storage for the KTX container. The function resizes the containers to fit the necessary storage.
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/// Save a texture storage_linear to a KTX file.
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///
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/// @param Texture Source texture to save
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/// @param Memory Storage for the KTX container. The function resizes the containers to fit the necessary storage_linear.
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/// @return Returns false if the function fails to save the file.
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bool save_ktx(texture const & Texture, std::vector<char> & Memory);
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}//namespace gli
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