Align UBO sizes between code and shaders for computeraytracing, ssao, & texturearray examples
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3 changed files with 6 additions and 2 deletions
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@ -11,7 +11,7 @@
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#define ENABLE_VALIDATION false
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#define SSAO_KERNEL_SIZE 32
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#define SSAO_KERNEL_SIZE 64
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#define SSAO_RADIUS 0.3f
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#if defined(__ANDROID__)
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