Updated deferred shadows example to use new framebuffer class
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12 changed files with 156 additions and 458 deletions
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@ -16,7 +16,7 @@ layout (location = 0) out vec4 outFragColor;
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#define LIGHT_COUNT 3
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#define SHADOW_FACTOR 0.25
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#define AMBIENT_LIGHT 0.0
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#define AMBIENT_LIGHT 0.1
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#define USE_PCF
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struct Light
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