Updated deferred shadows example to use new framebuffer class

This commit is contained in:
saschawillems 2016-07-16 23:27:39 +02:00
parent 47bd9d62e2
commit f3a86c292c
12 changed files with 156 additions and 458 deletions

View file

@ -87,8 +87,20 @@
<ItemGroup>
<ClInclude Include="..\base\vulkandebug.h" />
<ClInclude Include="..\base\vulkanexamplebase.h" />
<ClInclude Include="..\base\vulkanframebuffer.hpp" />
<ClInclude Include="..\base\vulkantools.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\data\shaders\deferredshadows\debug.frag" />
<None Include="..\data\shaders\deferredshadows\debug.vert" />
<None Include="..\data\shaders\deferredshadows\deferred.frag" />
<None Include="..\data\shaders\deferredshadows\deferred.vert" />
<None Include="..\data\shaders\deferredshadows\mrt.frag" />
<None Include="..\data\shaders\deferredshadows\mrt.vert" />
<None Include="..\data\shaders\deferredshadows\shadow.frag" />
<None Include="..\data\shaders\deferredshadows\shadow.geom" />
<None Include="..\data\shaders\deferredshadows\shadow.vert" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>