Updated deferred shadows example to use new framebuffer class

This commit is contained in:
saschawillems 2016-07-16 23:27:39 +02:00
parent 47bd9d62e2
commit f3a86c292c
12 changed files with 156 additions and 458 deletions

View file

@ -13,6 +13,9 @@
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Shaders">
<UniqueIdentifier>{9e89ec36-20e5-4fab-8bb2-2db119827e59}</UniqueIdentifier>
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<ItemGroup>
<ClCompile Include="..\base\vulkandebug.cpp">
@ -38,5 +41,37 @@
<ClInclude Include="..\base\vulkantools.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\base\vulkanframebuffer.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\data\shaders\deferredshadows\debug.frag">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\debug.vert">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\deferred.frag">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\deferred.vert">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\mrt.frag">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\mrt.vert">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\shadow.frag">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\shadow.geom">
<Filter>Shaders</Filter>
</None>
<None Include="..\data\shaders\deferredshadows\shadow.vert">
<Filter>Shaders</Filter>
</None>
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