diff --git a/data/shaders/radialblur/radialblur.vert b/data/shaders/radialblur/radialblur.vert index b51112d3..e6048e8e 100644 --- a/data/shaders/radialblur/radialblur.vert +++ b/data/shaders/radialblur/radialblur.vert @@ -13,5 +13,5 @@ out gl_PerVertex void main() { outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2); - gl_Position = vec4(outUV * vec2(2.0f, 2.0f) + vec2(-1.0f, -1.0f), 0.0f, 1.0f); + gl_Position = vec4(outUV * 2.0f + -1.0f, 0.0f, 1.0f); } diff --git a/data/shaders/radialblur/radialblur.vert.spv b/data/shaders/radialblur/radialblur.vert.spv index a67317a0..3bb35f01 100644 Binary files a/data/shaders/radialblur/radialblur.vert.spv and b/data/shaders/radialblur/radialblur.vert.spv differ