Added samples for ray queries and callable ray tracing shaders

This commit is contained in:
Sascha Willems 2020-11-23 12:25:49 +01:00
parent 08be260685
commit f79c9705b4
22 changed files with 1391 additions and 33 deletions

View file

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#version 460
#extension GL_EXT_ray_tracing : require
layout(location = 2) rayPayloadInEXT bool shadowed;
void main()
{
shadowed = false;
}