Subpass index for final compositing pipeline
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66682abe8c
commit
f9f06223af
1 changed files with 7 additions and 13 deletions
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@ -121,8 +121,6 @@ public:
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// Clean up used Vulkan resources
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// Note : Inherited destructor cleans up resources stored in base class
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// Frame buffer
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// Color attachments
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vkDestroyImageView(device, attachments.position.view, nullptr);
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vkDestroyImage(device, attachments.position.image, nullptr);
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@ -137,10 +135,13 @@ public:
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vkFreeMemory(device, attachments.albedo.mem, nullptr);
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vkDestroyPipeline(device, pipelines.offscreen, nullptr);
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vkDestroyPipeline(device, composition.pipeline, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayouts.offscreen, nullptr);
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vkDestroyPipelineLayout(device, composition.pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, composition.descriptorSetLayout, nullptr);
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// Meshes
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vkMeshLoader::freeMeshBufferResources(device, &meshes.scene);
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@ -616,6 +617,7 @@ public:
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pipelineCreateInfo.pDynamicState = &dynamicState;
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pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
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pipelineCreateInfo.pStages = shaderStages.data();
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pipelineCreateInfo.subpass = 0;
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std::array<VkPipelineColorBlendAttachmentState, 4> blendAttachmentStates = {
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vkTools::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE),
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@ -742,16 +744,6 @@ public:
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VkPipelineColorBlendStateCreateInfo colorBlendState =
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vkTools::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState);
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std::array<VkPipelineColorBlendAttachmentState, 4> blendAttachmentStates = {
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vkTools::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE),
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vkTools::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE),
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vkTools::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE),
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vkTools::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE),
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};
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colorBlendState.attachmentCount = static_cast<uint32_t>(blendAttachmentStates.size());
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colorBlendState.pAttachments = blendAttachmentStates.data();
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VkPipelineDepthStencilStateCreateInfo depthStencilState =
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vkTools::initializers::pipelineDepthStencilStateCreateInfo(VK_TRUE, VK_TRUE, VK_COMPARE_OP_LESS_OR_EQUAL);
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@ -802,6 +794,8 @@ public:
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pipelineCreateInfo.pDynamicState = &dynamicState;
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pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
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pipelineCreateInfo.pStages = shaderStages.data();
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// Index of the subpass that this pipeline will be used in
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pipelineCreateInfo.subpass = 1;
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &composition.pipeline));
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}
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