diff --git a/examples/pbrbasic/pbrbasic.cpp b/examples/pbrbasic/pbrbasic.cpp index c88b9b50..989f8722 100644 --- a/examples/pbrbasic/pbrbasic.cpp +++ b/examples/pbrbasic/pbrbasic.cpp @@ -287,7 +287,7 @@ public: // Prepare and initialize uniform buffer containing shader uniforms void prepareUniformBuffers() { - // Objact vertex shader uniform buffer + // Object vertex shader uniform buffer VK_CHECK_RESULT(vulkanDevice->createBuffer( VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, diff --git a/examples/pbribl/pbribl.cpp b/examples/pbribl/pbribl.cpp index 8775f321..0c5344a8 100644 --- a/examples/pbribl/pbribl.cpp +++ b/examples/pbribl/pbribl.cpp @@ -472,7 +472,7 @@ public: VkFramebuffer framebuffer; VK_CHECK_RESULT(vkCreateFramebuffer(device, &framebufferCI, nullptr, &framebuffer)); - // Desriptors + // Descriptors VkDescriptorSetLayout descriptorsetlayout; std::vector setLayoutBindings = {}; VkDescriptorSetLayoutCreateInfo descriptorsetlayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); @@ -927,7 +927,6 @@ public: vulkanDevice->flushCommandBuffer(cmdBuf, queue); - // todo: cleanup vkDestroyRenderPass(device, renderpass, nullptr); vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); vkFreeMemory(device, offscreen.memory, nullptr); @@ -1308,7 +1307,6 @@ public: vulkanDevice->flushCommandBuffer(cmdBuf, queue); - // todo: cleanup vkDestroyRenderPass(device, renderpass, nullptr); vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); vkFreeMemory(device, offscreen.memory, nullptr); @@ -1327,7 +1325,7 @@ public: // Prepare and initialize uniform buffer containing shader uniforms void prepareUniformBuffers() { - // Objact vertex shader uniform buffer + // Object vertex shader uniform buffer VK_CHECK_RESULT(vulkanDevice->createBuffer( VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, diff --git a/examples/pbrtexture/pbrtexture.cpp b/examples/pbrtexture/pbrtexture.cpp index a3cdf617..0ce7eeb5 100644 --- a/examples/pbrtexture/pbrtexture.cpp +++ b/examples/pbrtexture/pbrtexture.cpp @@ -399,7 +399,7 @@ public: VkFramebuffer framebuffer; VK_CHECK_RESULT(vkCreateFramebuffer(device, &framebufferCI, nullptr, &framebuffer)); - // Desriptors + // Descriptors VkDescriptorSetLayout descriptorsetlayout; std::vector setLayoutBindings = {}; VkDescriptorSetLayoutCreateInfo descriptorsetlayoutCI = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); @@ -477,7 +477,6 @@ public: vkQueueWaitIdle(queue); - // todo: cleanup vkDestroyPipeline(device, pipeline, nullptr); vkDestroyPipelineLayout(device, pipelinelayout, nullptr); vkDestroyRenderPass(device, renderpass, nullptr); @@ -854,7 +853,6 @@ public: vulkanDevice->flushCommandBuffer(cmdBuf, queue); - // todo: cleanup vkDestroyRenderPass(device, renderpass, nullptr); vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); vkFreeMemory(device, offscreen.memory, nullptr); @@ -1235,7 +1233,6 @@ public: vulkanDevice->flushCommandBuffer(cmdBuf, queue); - // todo: cleanup vkDestroyRenderPass(device, renderpass, nullptr); vkDestroyFramebuffer(device, offscreen.framebuffer, nullptr); vkFreeMemory(device, offscreen.memory, nullptr); @@ -1254,7 +1251,7 @@ public: // Prepare and initialize uniform buffer containing shader uniforms void prepareUniformBuffers() { - // Objact vertex shader uniform buffer + // Object vertex shader uniform buffer VK_CHECK_RESULT(vulkanDevice->createBuffer( VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,