Sascha Willems
bb8d4c6df1
Add default frame submission function to base class
2020-04-19 09:17:53 +02:00
Sascha Willems
6c43ab37ff
Added property to flip y-axis to camera class
2020-04-13 16:04:59 +02:00
Sascha Willems
78b25ebd71
Merge pull request #681 from krOoze/triangle_dependencies
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Tweak Triangle subpass dependencies
2020-04-01 18:15:30 +02:00
Sascha Willems
a8a3eb01ab
Fix scope for VkPhysicalDeviceFeatures2
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Fixes #678
2020-03-31 08:21:28 +02:00
Petr Kraus
2a986b6a87
Fix some whitespace
2020-03-05 21:20:42 +01:00
Sascha Willems
fff003315b
Added overload for passing command pool to cmd buffer create and flush
2020-02-22 11:35:07 +01:00
Sascha Willems
fcb0a2a46a
Load UI overla font from asset path
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Refs #627
2020-02-17 21:09:43 +01:00
Sascha Willems
662d2b3464
Centralize asset path handling
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Refs #470
Refs #627
2020-02-17 21:09:27 +01:00
Sascha Willems
b3749a90ad
Merge pull request #653 from httpdigest/master
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Fix typos
2020-02-14 07:00:18 +01:00
Gary Sweet
bdc3b44e7d
Clamp miplevel size to avoid zero width or height
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I was seeing a zero height in certain circumstances
for textures in scenerendering.
2020-02-07 09:15:13 +00:00
Sascha Willems
db1d12d77f
Force minimum window size on Windows
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Fixes #579
2020-01-24 09:52:26 +01:00
Sascha Willems
ed3d771ce4
Removed unused usage flags on depth stencil image
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Fixes #492
2020-01-24 09:39:44 +01:00
httpdigest
5029e15ec6
Fix typos
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http://its-not-its.info/
2020-01-12 12:56:16 +01:00
Robin Liu
5a6170e1e9
Fix the validation error for buffer copy
2020-01-07 17:23:50 -05:00
Sascha Willems
e30279fae5
Remove unnecessary assignment
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Fixes #648
2020-01-06 20:07:09 +01:00
Sascha Willems
3537d2cca2
Merge branch 'master' into libktx
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# Conflicts:
# examples/texturemipmapgen/texturemipmapgen.cpp
2019-12-07 16:04:45 +01:00
Sascha Willems
99fa99ff37
Added function for getting best-fit depth format to device
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Refs #607
2019-12-01 18:13:22 +01:00
Sascha Willems
39852c4a27
Use proper buffer sizes
2019-11-19 18:02:49 +01:00
Sascha Willems
27ab72d73f
Merge branch 'master' into libktx
2019-10-27 16:38:52 +01:00
Sascha Willems
b3214c521b
Use VK_EXT_debug_utils instead of deprecated VK_EXT_debug_report for debugging
2019-10-18 20:51:46 +02:00
Sascha Willems
10129ee606
Uee new VK_LAYER_KHRONOS_validation layer on all platforms
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Check if validation layer is actually present
2019-10-18 20:48:50 +02:00
Sascha Willems
01bf10f9a8
Uee new VK_LAYER_KHRONOS_validation layer on all platforms
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Check if validation layer is actually present
2019-10-18 20:28:54 +02:00
Sascha Willems
a5794633f0
Get image offsets outside of assert calls
2019-09-13 22:05:57 +02:00
Sascha Willems
2b8b23acf9
Get image offsets outside of assert calls
2019-09-13 22:02:46 +02:00
Sascha Willems
d33fc23e0b
Merge branch 'master' into libktx
2019-09-06 19:20:35 +02:00
Sascha Willems
2f985f2aae
Fixed some compiler warnings
2019-08-18 18:33:16 +02:00
Sascha Willems
b67c35299b
Android asset loading
2019-08-03 18:20:27 +02:00
Sascha Willems
85f0e9f6b7
Replaced gli with libktx for terrain tessellation height map loading
2019-08-03 10:39:39 +02:00
Sascha Willems
0eef7f2ee1
Removed unused gli includes
2019-08-03 10:15:55 +02:00
Sascha Willems
87042dc358
Replaced gli with libktx for 2D texture loading sample
2019-08-03 09:46:41 +02:00
Sascha Willems
1a6042e82d
Started replacing gli with libktx
2019-08-02 20:41:44 +02:00
Sascha Willems
4318c6d43e
Added new functionality for passing extension structures to device creation
2019-06-10 08:46:11 +02:00
Sascha Willems
eb39c1b8ac
Removed deprecated function
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Refs #576
2019-05-05 14:18:35 +02:00
Sascha Willems
00982b70bb
Added option for passing additional vertex/index buffer memory usage flags for loading models
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Removed unused optional assimp flags
2019-04-23 08:15:23 +02:00
Sascha Willems
5f31c40898
Default constructor argument
2019-04-22 18:29:24 +02:00
Sascha Willems
84b1c30714
Correct calling convention
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Fixes #556
2019-03-31 21:24:45 +02:00
Lionel Landwerlin
9db191f9a9
Make FPS counter more accurate
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While trying to figure a discrepancy between the FPS counter from the
overlay we've introduced in Mesa [1] and the counter in the Vulkan
demos, I figured the demos are not accounting for part of the
rendering loop but rather just the amount of time spent rendering.
This changes accounts for the total amount of time between 2 frames. I
don't think any difference is visible until you reach high frame rates
of 100s or so.
[1]: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/303
2019-02-23 20:51:38 +00:00
Sascha Willems
cf83c1b499
Nicer font for ImGui overlay
2019-02-20 20:57:38 +01:00
Sascha Willems
6e14084bdd
Only set stencil aspect on image view if depth format has stencil component
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Fixes #529
2019-02-20 19:56:42 +01:00
Indie C++/DX developer
e3fb4f27e2
fix: parameter same to member name
2019-01-21 00:05:51 +08:00
Scott Moreau
203ea178d0
wayland: Port to xdg-shell stable
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Wayland compositors and clients are expected to support the xdg-shell
stable protocol over the deprecated wl_shell protocol.
2019-01-16 01:33:34 -07:00
saschawillems
ef68d59a0b
Updated tinyGLTF loader
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Fixed warnings
Refs #521
2018-11-23 19:39:48 +01:00
saschawillems
4ce7d7d033
Updated to ImGui 1.65
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Refs #496
2018-09-07 15:26:43 +02:00
saschawillems
d39738f39e
Merge branch 'master' into imgui_162
2018-09-07 13:44:01 +02:00
saschawillems
0b7804d8f3
Validation fixes, resource cleanup
2018-09-07 12:31:48 +02:00
saschawillems
34148d5dc9
Added glTF Vulkan loader class
2018-09-03 20:31:14 +02:00
saschawillems
e9c4cd4a0b
Optimized UI overlay strategy
2018-09-01 12:58:28 +02:00
saschawillems
69c3f62b9a
Streamlined UI overlay, code cleanup
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Refs #496
2018-08-31 21:15:43 +02:00
saschawillems
350e3d03a3
Fixed full-size viewport and scissor for UI
2018-08-30 21:02:10 +02:00
saschawillems
8a61105ec6
Reworked UI overlay class (no longer using separate render pass + submits)
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Updated to support ImGui 1.62
Refs #496
2018-08-29 20:49:13 +02:00