saschawillems
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d9d3a3e3b3
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Use 16-bit single channel heightmap for terrain displacement
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2016-06-24 20:59:56 +02:00 |
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saschawillems
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b1b828b45f
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Added resources and android build for scene rendering example
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2016-06-12 17:42:35 +02:00 |
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saschawillems
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0ecff76c40
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Added debug marker example to android builds
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2016-06-06 14:27:48 +02:00 |
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saschawillems
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4bef4ca134
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Added text overlay example to cmake and android build
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2016-05-07 15:59:08 +02:00 |
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saschawillems
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52ffbb59bb
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Added multi threading example to cmake and android build
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2016-04-02 12:08:19 +02:00 |
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saschawillems
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1e3dcb98b6
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Added multisampling example to cmake and android build
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2016-03-29 21:41:56 +02:00 |
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saschawillems
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fb9bbb1ce7
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Added raytracing example to cmakelists and android build batches
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2016-03-28 11:15:25 +02:00 |
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saschawillems
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1288672fd9
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Streamlined Android build process and install/uninstall batch files (#97)
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2016-03-26 11:49:37 +01:00 |
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saschawillems
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268d8dbb93
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Android builds (#97)
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2016-03-25 16:41:44 +01:00 |
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