saschawillems
d952eb5eaf
Android ImGui CMake changes
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Refs #496
2018-09-07 16:03:36 +02:00
saschawillems
4ce7d7d033
Updated to ImGui 1.65
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Refs #496
2018-09-07 15:26:43 +02:00
saschawillems
eef7c81640
UI rendering as part of command Buffer
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Refs #496
2018-09-07 14:00:19 +02:00
saschawillems
d39738f39e
Merge branch 'master' into imgui_162
2018-09-07 13:44:01 +02:00
saschawillems
0b7804d8f3
Validation fixes, resource cleanup
2018-09-07 12:31:48 +02:00
saschawillems
fbc6154921
Removed unused pipeline binding call, refactored vertex input state
2018-09-07 11:40:04 +02:00
saschawillems
4bdbb31926
Travis CI compiler versions
2018-09-07 10:33:04 +02:00
saschawillems
4bd551ad69
Travis CI compiler versions
2018-09-07 10:18:45 +02:00
saschawillems
2b9f93b772
Travis CI gcc version
2018-09-07 09:50:39 +02:00
saschawillems
4194499ca4
Changed asset path
2018-09-05 21:09:39 +02:00
saschawillems
7d06198d34
Added conditional rendering sample to CMakeLists
2018-09-05 18:16:28 +02:00
saschawillems
25e296be55
Updated shaders, UI
2018-09-04 21:18:14 +02:00
saschawillems
0dd76f4ce3
Reworked conditional rendering example, using complex glTF model
2018-09-03 21:57:26 +02:00
saschawillems
34148d5dc9
Added glTF Vulkan loader class
2018-09-03 20:31:14 +02:00
saschawillems
d6e0b714ea
Added tinygltf as external dependency
2018-09-03 20:27:15 +02:00
saschawillems
e9c4cd4a0b
Optimized UI overlay strategy
2018-09-01 12:58:28 +02:00
saschawillems
73dbdfcbda
Updated multithreading sample to explicitly call drawUI (updated ImGUI version)
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Refs #496
2018-08-31 22:33:26 +02:00
saschawillems
69c3f62b9a
Streamlined UI overlay, code cleanup
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Refs #496
2018-08-31 21:15:43 +02:00
saschawillems
c1c4f06a23
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
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Refs #496
2018-08-30 21:08:02 +02:00
saschawillems
350e3d03a3
Fixed full-size viewport and scissor for UI
2018-08-30 21:02:10 +02:00
saschawillems
8a61105ec6
Reworked UI overlay class (no longer using separate render pass + submits)
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Updated to support ImGui 1.62
Refs #496
2018-08-29 20:49:13 +02:00
saschawillems
3bbf0d8f29
Updated ImGui example to support recent ImGui version
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Refs #496
2018-08-29 18:24:39 +02:00
saschawillems
818154b250
Update ImGui external to 1.62
2018-08-29 18:20:12 +02:00
Sascha Willems
c9f9d3fccb
Merge pull request #488 from bioglaze/master
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Fix using a potentially uninitialized variable in triangle.cpp
2018-08-26 09:56:48 +02:00
Sascha Willems
03864fcce7
Merge pull request #469 from gkv311/master
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Fix texture height misprint in texture3d sample
2018-08-26 09:56:07 +02:00
Sascha Willems
4be9e1bf38
Merge pull request #474 from elect86/master
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Dead code
2018-08-26 09:53:23 +02:00
Sascha Willems
5206b8e4c0
Merge pull request #479 from sjfricke/master
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cleaned up particlefire example
2018-08-26 09:52:49 +02:00
saschawillems
713f92ba59
Added input attachment sample to readme
2018-08-22 19:59:53 +02:00
saschawillems
34a66f8d73
Initial visibility, visibility toggle
2018-08-12 18:58:36 +02:00
saschawillems
8f4d137cc4
Added conditional rendering example (wip)
2018-08-12 15:07:07 +02:00
saschawillems
c1d0eaa2d5
Updated Vulkan headers to 1.1.82
2018-08-11 22:57:57 +02:00
Sascha Willems
ae0b59c6e2
Merge pull request #503 from playmer/joshua/cmake_working_dir
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Added VS_DEBUGGER_WORKING_DIRECTORY to examples
2018-07-27 22:34:14 +02:00
Giuseppe Barbieri
4f8175506a
Update main.cpp
2018-07-20 21:15:52 +02:00
saschawillems
d29196810f
Fixed typo
2018-07-19 15:28:03 +02:00
saschawillems
1de1b9e568
Multiple frame buffer attachments (one per swapchain image)
2018-07-19 15:07:41 +02:00
saschawillems
14e078c191
Missing descriptor set
2018-07-19 11:32:30 +02:00
saschawillems
0fb88d5467
Different scene, toon shading and separate parameters for color input attachment
2018-07-19 11:01:15 +02:00
saschawillems
bdb9af7ef7
Android build files for input attachments example
2018-07-17 20:38:20 +02:00
saschawillems
583a665990
Code cleanup, simplifications, comments
2018-07-17 19:00:55 +02:00
Joshua T. Fisher
e5493d7359
Added VS_DEBUGGER_WORKING_DIRECTORY to examples
2018-07-15 15:34:34 -07:00
saschawillems
e64f4cf5e4
Simplified and cleaned up sub pass setup, additional comments
2018-07-15 21:15:03 +02:00
saschawillems
478aae0548
Allow override of target subpass for UI overlay
2018-07-15 21:13:32 +02:00
saschawillems
a1f166e001
Added basic input attachment sample
2018-07-15 18:18:41 +02:00
saschawillems
8a6184dc81
Updated benchmark command line arguments
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Fixes #475
2018-07-14 11:28:58 +02:00
saschawillems
d53b098017
Removed -wall flag (too many warnings from external files)
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Fixes #491
2018-07-14 10:45:15 +02:00
Sascha Willems
5afcbda577
Merge pull request #500 from iostrowsINTEL/multiview-fix
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Fix renderpass in multiview pipeline
2018-07-14 10:24:46 +02:00
Sascha Willems
61524026d6
Merge pull request #502 from sg-brcm/bufferflushfix
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Add missing flush in one of the buffer creation helpers.
2018-07-14 10:20:40 +02:00
Stephen Gallimore
737e4d6bb1
Add missing flush in one of the buffer creation helpers.
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Change-Id: I65356b64c227fd96a324349f583d183ce7e075de
2018-07-12 12:41:05 +01:00
Igor Ostrowski
1fefbf4494
Fix renderpass in multiview pipeline
2018-07-11 13:20:47 +02:00
Andreas Reiten
4597ea3fce
Update to multisample.cpp removing the depth resolve attachment and changing storeOp for the MSAA color attachment
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I noticed an attachment was used for resolved depth, which Vulkan can't do. The storeOp for the MSAA color attachment can safely be changed to VK_ATTACHMENT_STORE_OP_DONT_CARE as it is resolved before the end of the subpass.
2018-07-10 02:00:20 +02:00