Commit graph

2059 commits

Author SHA1 Message Date
cksingamala
aaade7e831 Fixed build failed for _DIRECT2DISPLAY
for _DIRECT2DISPLAY it should not depended on xcb.
fixed by adding macro switch
2017-05-26 11:37:47 +05:30
saschawillems
d15daabc58 Updated Vulkan headers to 1.0.49 2017-05-19 19:31:59 +02:00
saschawillems
4bbfd06c83 RGBA texture, check for anisotropic support, small optimizations 2017-05-17 21:28:05 +02:00
saschawillems
90a95b495a Added pbrtexture to CMakeLists.txt 2017-05-11 20:28:49 +02:00
saschawillems
ead59682c1 Merge branch 'master' into develop 2017-05-11 19:21:07 +02:00
Sascha Willems
ff1e5c2d7f Merge pull request #329 from aleksysokolowski-intel/master
added sparseBinding presence check
2017-05-09 20:56:42 +02:00
saschawillems
1460cd59fa Travis build file 2017-05-09 20:42:54 +02:00
saschawillems
01fec7c73b cmake packages for travis CI 2017-05-09 20:26:27 +02:00
asokolow
54e7cb5aad added sparseBinding presence check 2017-05-09 10:05:03 +02:00
saschawillems
0cf96b1728 Merge remote-tracking branch 'origin/master' into develop 2017-05-08 20:16:37 +02:00
saschawillems
fa18736ee5 Moved material parameter into separate struct to be used for push constants (Fixes #328) 2017-05-08 20:07:02 +02:00
Nikita Krupitskas
6287573ff0 Small typo 2017-05-02 17:46:30 +03:00
Sascha Willems
fdac484726 Merge pull request #325 from jherico/patch-1
Fix referenced texture filename
2017-05-01 10:15:13 +02:00
Brad Davis
1bd70979c6 Fix referenced texture filename 2017-04-29 14:00:43 -07:00
saschawillems
19ae4fee40 Updated pbr ibl screenshot 2017-04-27 20:39:21 +02:00
saschawillems
741bb50fd7 Enabled culling 2017-04-24 20:22:19 +02:00
saschawillems
7060f15859 Android build files for textured PBR IBL example 2017-04-23 21:22:04 +02:00
saschawillems
fc1f96ad45 Updated pbr ibl screenshot 2017-04-23 13:41:09 +02:00
saschawillems
3bf12c69d3 Textured PBR IBL example 2017-04-23 13:26:02 +02:00
Sascha Willems
5912aa0a7c Merge pull request #103 from 1ace/add-debug-flags
Add some debug warnings
2017-04-23 12:09:26 +02:00
saschawillems
09daa0049c Code cleanup (compiler warnings, refs #103) 2017-04-23 12:07:18 +02:00
saschawillems
ba0cc82e50 Removed unused parameters for image layout transitions and shader loading (Refs #103) 2017-04-23 11:51:31 +02:00
saschawillems
549f49ff77 Default route for image layout switch statements (fixes gcc compiler warnings, refs #103) 2017-04-22 20:39:16 +02:00
saschawillems
c024d521e3 Virtual base class destructor (Fixed #96, refs #103) 2017-04-22 20:30:06 +02:00
saschawillems
95e124ea83 Code cleanup (fixes compiler warnings, refs #103) 2017-04-22 16:54:25 +02:00
saschawillems
39824db3e6 Removed parameter names from empty virtual functions (fixes compiler warnings, refs #103) 2017-04-22 16:02:39 +02:00
saschawillems
bbbb06045e Spelling (Fixes #322) [skip ci] 2017-04-22 14:01:27 +02:00
Sascha Willems
9b7d688922 Merge pull request #323 from sjfricke/master
Updated tessellation text interface
2017-04-22 13:44:28 +02:00
saschawillems
21180132d9 Shader function name typo [skip ci] 2017-04-22 13:43:35 +02:00
saschawillems
265e05bcbd Note on separate asset pack [skip ci] 2017-04-22 12:23:45 +02:00
saschawillems
566da6083b Finished PBR IBL example 2017-04-22 12:05:30 +02:00
saschawillems
dba54b09b3 Added imgui example to CMakeLists.txt [skip ci] 2017-04-22 11:50:13 +02:00
saschawillems
7f1849f9bc Return nullptr if window creation fails 2017-04-22 11:47:34 +02:00
saschawillems
89dcddbdca Use cube map (from asset pack) in hdr example 2017-04-22 10:22:01 +02:00
saschawillems
1dd45a4ddf Download script and note on (new) additional asset pack [skip ci] 2017-04-21 23:38:21 +02:00
saschawillems
b672bee4e5 Updated env map prefiltering shader (requires less samples) 2017-04-21 18:59:45 +02:00
saschawillems
486a6a94c0 image memory barrier access masks (validation) [skip ci] 2017-04-20 21:16:48 +02:00
saschawillems
a86c707172 Added shaders for PBR IBL irradiance cube map generation 2017-04-19 20:29:39 +02:00
saschawillems
4653676522 Added shaders for PBR IBL pre-filtered environment map generation [skip ci] 2017-04-18 21:59:32 +02:00
saschawillems
fae589cf65 Added shaders for PBR IBL BRDF LUT generation 2017-04-18 21:26:32 +02:00
Spencer
f7ab861ef5 Updated tessellation text interface
Examining the tessellation code I realized there was a built-in toggle for the wireframe which is hidden due to lack of text overlayed so quickly added it.
2017-04-16 23:15:21 -05:00
saschawillems
44bcac9be3 Initialize buffer and memory with VK_NULL_HANDLE 2017-04-16 13:39:36 +02:00
saschawillems
e94677b8e7 Removed old (pre-Vulkan release) models 2017-04-16 13:20:52 +02:00
saschawillems
0c1c89c3cb Code cleanup (Refs #95) 2017-04-16 13:09:08 +02:00
saschawillems
8fbfb7c22b Fix circular/modulo arithmetic (Refs #93) 2017-04-16 10:40:26 +02:00
saschawillems
1912101fe8 Check swapchain acquire result and rebuild if necessary, error handling (refs #320) 2017-04-15 10:27:12 +02:00
Bill Hollings
626ab5803f Add support for iOS and macOS via MoltenVK. 2017-04-14 12:00:05 -04:00
saschawillems
2d3f1dba09 Reworking IBL PBR example (wip) 2017-04-14 11:46:22 +02:00
saschawillems
b399fed33b Check if file to load texture from exists, display error if not 2017-04-13 22:11:00 +02:00
saschawillems
ac0a4989bd Ignore pre-build android validation layers [skip ci] 2017-04-07 20:08:03 +02:00