Claude Code
09ba229353
Initial procedural 3D engine setup
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- Updated README.md with modern project structure and features
- Cleaned up Android build files (not needed for desktop engine)
- Restructured as procedural 3D engine with ImGui integration
- Based on Sascha Willems Vulkan framework with dynamic rendering
- Added comprehensive build instructions and camera system docs
🤖 Generated with [Claude Code](https://claude.ai/code )
Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-17 18:56:17 +02:00
Sascha Willems
d34494602c
Sligthly rework validation layer logging to tet file
2025-06-16 22:34:21 +02:00
Sascha Willems
746fb337bd
Add option to save validation messages to a text file
2025-05-29 19:32:50 +02:00
Bradley Austin Davis
e37a333b0d
Use debug utils during instance creation ( #1098 )
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* Use debug utils during instance creation
* fixup! Use debug utils during instance creation
2024-01-21 14:07:35 +01:00
Sascha Willems
ed8be7e92d
Replaced debug marker with debug utils in framework
2023-05-09 20:04:34 +02:00
Sascha Willems
288503390d
Clean up debug setup
2023-01-22 10:07:29 +01:00
Sascha Willems
8e5ebd6deb
Minor cleanup
2023-01-22 09:51:47 +01:00
saschawillems
0a78d4d2a0
Debug message callback calling conventions
2017-11-04 15:48:51 +01:00
saschawillems
550d12bdd9
File name capitalization
2017-03-25 12:09:45 +01:00
saschawillems
418f4e2875
Output validation layer messages to logcat (Android)
2017-03-12 17:46:50 +01:00
saschawillems
132c2be990
Moved debug functions to vks namespace (Refs #260 )
2017-02-12 11:33:04 +01:00