Commit graph

11 commits

Author SHA1 Message Date
Sascha Willems
10a1ecaf7b Re-Added missing shaders
Fixes #703
2020-04-29 18:39:15 +02:00
Chris Forbes
197671b586 multisampling: only build the per-sample pipeline if the device supports it
Bug: #605
2019-09-05 22:29:30 +01:00
Sascha Willems
a0adb3cd68 Moved model to asset pack, fixed image usage (validation)
Fixes #553
2019-03-05 20:22:46 +01:00
saschawillems
e69090df78 Samplecount for UIOverlay, refactored vertex inputs 2018-09-08 22:43:59 +02:00
saschawillems
69c3f62b9a Streamlined UI overlay, code cleanup
Refs #496
2018-08-31 21:15:43 +02:00
saschawillems
c1c4f06a23 Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
Refs #496
2018-08-30 21:08:02 +02:00
saschawillems
983c5d95da Use camera class 2018-04-13 19:45:05 +02:00
Igor Ostrowski
642a665144 multisampling, subpasses, textoverlay: Fix renderpass initial layout.
Fixes #418
2018-02-01 13:00:49 +01:00
saschawillems
df223f5b9b Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
amhagan
fd5996cbc0 Fix multisampling example for AMD hardware. 2018-01-10 12:55:28 -05:00
saschawillems
94a076e1ae Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
Renamed from multisampling/multisampling.cpp (Browse further)