Sascha Willems
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642f481c21
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Fix renderpass and framebuffer setup for ray tracing samples
Using the UI overlay triggered some validation errors due to a mismatch between render passes
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2024-03-16 15:35:39 +01:00 |
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Sascha Willems
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5ea1d80e43
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Rework subpass dependencies for ray tracing samples
Fixes sync validation
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2024-02-19 20:17:41 +01:00 |
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Sascha Willems
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9bfb3c5559
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Enable VK_KHR_Deferred_Host_Operationgs for all samples
Inlcuding rayQueries
Fixes #987
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2022-08-21 16:04:49 +02:00 |
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Sascha Willems
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3b1ff1eece
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Ray tracing samples can now also use the UI overlay
General cleanup, changed default settings.overlay value
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2021-08-28 12:59:10 +02:00 |
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Per Inge Mathisen
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488aa9c220
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Fix rayquery demo to not require full raytracing support.
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2021-07-29 12:22:47 +02:00 |
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Sascha Willems
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3cf8fb81e3
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Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
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2020-12-12 08:21:10 +01:00 |
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Sascha Willems
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a369e6ed96
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Apply shader group handle alignment where required
Fixes #787
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2020-12-12 08:20:33 +01:00 |
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Jakub Kuderski
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66a4f5af22
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Don't use pragma once in .cpp file
Fix a compiler warning.
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2020-12-04 15:02:18 -05:00 |
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Sascha Willems
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08be260685
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Updated ray tracing samples to final ray tracing extensions
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2020-11-23 12:15:57 +01:00 |
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