Commit graph

8 commits

Author SHA1 Message Date
William Pearson
358babffd8
Android build fixes (#1156)
* Add gradle build scripts to more examples

* Fix building graphicspipelinelibrary example on android

* Fix tinygltf dependencies

hostimagecopy uses tinygltf but didn't depend on it, while meshshader doesn't use it.

* Load more Vulkan functions on Android

The sparse functions are used by texturesparseresidency, while the begin/end rendering functions are used by trianglevulkan13.
2024-10-08 20:30:35 +02:00
Sascha Willems
7935025c2d Code cleanup
Comments
2024-01-01 17:41:48 +01:00
Sascha Willems
d0211d1f14 Replaced per-sample validation define with global define in base class
Toggling validation via command line arguments is the preferred way anyway
Define was also added as a CMake option
2023-12-30 13:15:37 +01:00
Kingstom
964d85e829
use EXT for mesh shader feature 2023-04-19 00:02:15 +08:00
Sascha Willems
707bb41851 Minor code cleanup
Removed unused variables
2022-12-09 07:24:32 +01:00
Sascha Willems
ed406e61a6 Added simple task shader 2022-11-10 18:24:57 +01:00
Sascha Willems
42e4bd4a11 Removed unused include 2022-11-03 19:40:42 +01:00
Sascha Willems
89fc84bf14 Added a basic mesh shader example 2022-11-03 19:27:51 +01:00