saschawillems
1dd45a4ddf
Download script and note on (new) additional asset pack [skip ci]
2017-04-21 23:38:21 +02:00
saschawillems
b672bee4e5
Updated env map prefiltering shader (requires less samples)
2017-04-21 18:59:45 +02:00
saschawillems
486a6a94c0
image memory barrier access masks (validation) [skip ci]
2017-04-20 21:16:48 +02:00
saschawillems
a86c707172
Added shaders for PBR IBL irradiance cube map generation
2017-04-19 20:29:39 +02:00
saschawillems
4653676522
Added shaders for PBR IBL pre-filtered environment map generation [skip ci]
2017-04-18 21:59:32 +02:00
saschawillems
fae589cf65
Added shaders for PBR IBL BRDF LUT generation
2017-04-18 21:26:32 +02:00
Spencer
f7ab861ef5
Updated tessellation text interface
...
Examining the tessellation code I realized there was a built-in toggle for the wireframe which is hidden due to lack of text overlayed so quickly added it.
2017-04-16 23:15:21 -05:00
saschawillems
44bcac9be3
Initialize buffer and memory with VK_NULL_HANDLE
2017-04-16 13:39:36 +02:00
saschawillems
e94677b8e7
Removed old (pre-Vulkan release) models
2017-04-16 13:20:52 +02:00
saschawillems
0c1c89c3cb
Code cleanup (Refs #95 )
2017-04-16 13:09:08 +02:00
saschawillems
8fbfb7c22b
Fix circular/modulo arithmetic (Refs #93 )
2017-04-16 10:40:26 +02:00
saschawillems
1912101fe8
Check swapchain acquire result and rebuild if necessary, error handling (refs #320 )
2017-04-15 10:27:12 +02:00
saschawillems
2d3f1dba09
Reworking IBL PBR example (wip)
2017-04-14 11:46:22 +02:00
saschawillems
b399fed33b
Check if file to load texture from exists, display error if not
2017-04-13 22:11:00 +02:00
saschawillems
ac0a4989bd
Ignore pre-build android validation layers [skip ci]
2017-04-07 20:08:03 +02:00
saschawillems
8e6e95b5f2
Vector w-component [skip ci]
2017-04-07 19:57:27 +02:00
saschawillems
8d06cc563a
Updated Vulkan headers to 1.0.46
2017-04-07 18:45:29 +02:00
saschawillems
e672eac3a0
Removed unused function
2017-04-03 22:04:14 +02:00
saschawillems
cfcd34498a
Use macro fro asset path
2017-04-03 20:10:39 +02:00
saschawillems
3f12714085
Only resolve color attachment ( Closes #197 , Closes #293 )
2017-03-31 17:02:58 +02:00
saschawillems
1d549acf46
Enable required device features
2017-03-31 12:37:53 +02:00
saschawillems
2efa12083b
Example file naming
2017-03-31 09:59:32 +02:00
saschawillems
c849d18db3
Added imgui example Android build
2017-03-31 09:52:26 +02:00
saschawillems
ccfc1f1124
Add imgui example (wip)
2017-03-30 19:27:57 +02:00
saschawillems
eded1560a2
Initialize sampler create info with maxAnisotropy of 1.0f (Validation) [skip ci]
2017-03-26 15:11:02 +02:00
Sascha Willems
068da006eb
Merge pull request #305 from ilgrad/master
...
fix error build
2017-03-25 14:26:54 +01:00
saschawillems
28a9f1ca37
Corrected input attachment indices (Refs #295 ) [skip ci]
2017-03-25 12:58:52 +01:00
saschawillems
70ae00042f
Added new samples to CMakeLists.txt
2017-03-25 12:16:29 +01:00
saschawillems
550d12bdd9
File name capitalization
2017-03-25 12:09:45 +01:00
saschawillems
b6c268c52b
Touch keycode
2017-03-25 12:07:17 +01:00
saschawillems
50a3663056
Double tap key for option toggle
2017-03-25 11:55:56 +01:00
saschawillems
bf82026295
Android touch double tap detection (Refs #173 ) [skip ci]
2017-03-25 11:51:32 +01:00
saschawillems
9edc993bf9
Read android config values [skip ci]
2017-03-25 11:15:30 +01:00
saschawillems
219da74df4
Updated viewport array SPIR-V compiled shader (removes unused NV members) (Refs #307 ) [skip ci]
2017-03-25 10:09:13 +01:00
saschawillems
aa1e7e0432
Updated readme (donate, parallax example) [skip ci]
2017-03-24 18:12:34 +01:00
saschawillems
110005b859
Overhauled parallax mapping example with multiple modes
2017-03-24 17:58:25 +01:00
saschawillems
182ff9e72d
Per-viewport eye separation
2017-03-24 13:13:05 +01:00
saschawillems
1fc0d17b63
Skip first argument [skip ci]
2017-03-23 20:39:05 +01:00
saschawillems
97b22d3cec
Skip first argument [skip ci]
2017-03-23 20:37:43 +01:00
saschawillems
c075f4a8f5
Changed texture array level upload to single copy regions (Fixes partial texture uploads on Adreno 530)
2017-03-23 20:16:41 +01:00
saschawillems
e9da7a370f
Pass all arguments to example android build file [skip ci]
2017-03-23 19:31:11 +01:00
saschawillems
bdf49d58f6
Fixed texture path
2017-03-19 19:54:43 +01:00
saschawillems
29adb94aba
Geometry shader inputs [skip ci]
2017-03-19 13:05:10 +01:00
saschawillems
80723912b9
Code cleanup, naming
2017-03-19 12:26:23 +01:00
saschawillems
ea74aabef0
Viewport array example (geometry shader) (wip)
2017-03-19 12:20:03 +01:00
saschawillems
daf0a3d312
Android uninstall all script [skip ci]
2017-03-19 10:03:32 +01:00
Ilya Gradina
e209dd4cb0
fix error build
...
add "#include <functional>" , because - error: ‘function’ is not a member of ‘std’
2017-03-18 19:30:26 +03:00
saschawillems
0192b404d9
Android build file [skip ci]
2017-03-18 16:30:07 +01:00
saschawillems
d02e470355
Replaced windows batch files with (extended) python scripts (Refs #297 ) [skip ci]
2017-03-18 16:19:52 +01:00
saschawillems
b47f250e6c
Android build files [skip ci]
2017-03-18 16:16:56 +01:00