Commit graph

8 commits

Author SHA1 Message Date
Sascha Willems
a734964b21
Android build tool update (#1160)
* Update to latest Android build tools

ALooper_pollAll is deprecated

* Update to latest Android build tools

ALooper_pollAll is deprecated

* Update to latest Android build tools

Update manifests

* Update to latest Android build tools

ALooper_pollAll is deprecated

* Update build instructions for Android
2024-10-11 14:31:04 +02:00
robotchaoX
71b5d83525 Set abiFilters via global variable in settings.gradle 2023-05-30 15:14:02 +08:00
robotchaoX
495b3eba96 Revert "Add x86_64 ABI support for Android"
This reverts commit 570d3fca81.
2023-05-30 13:59:20 +08:00
robotchaoX
570d3fca81 Add x86_64 ABI support for Android
[Why]
In some case, people may need x86 ABI version apk if they develop on x86 Android.
Support x86_64 ABI by default is better.

[How]
Add android::ndk::abiFilters property "x86_64".
2023-05-29 16:48:27 +08:00
Sascha Willems
eb3d68fb5c Updated android build files to new asset/shader folder structure
Make use of global gradle variables
Updated gradle
2023-05-10 20:33:19 +02:00
Sascha Willems
3d7f4477d8 Use arm64-v8a abi for Android
Incrase jvm memory
2022-12-24 14:51:55 +01:00
dinkovm
bf538e772f Missing shaders in Android Packages for raytracingshadows and raytracingreflections 2021-06-17 13:00:51 -04:00
Sascha Willems
ee946e2abf
Update ray tracing samples to use VK_KHR_ray_tracing (#753)
* Started updating ray tracing samples to KHR extension

* Updated GLSL shaders to use GL_EXT_ray_tracing

* Code cleanup, naming

* Fix include directories to use Vulkan headers from repository instead of NDK for the Android build

* Added new Android function pointers

* Renamed basic ray tracing sample

Added android build files

* Remove unused batch file

* Replaced remaining NV identifiers

* Updating ray tracing shadow sample to KHR extension

* Updated shaders to use KHR instead of NV extension

Fixed shader bindings

* Updating ray tracing reflections sample to KHR extension

* Renamed ray tracing reflections sample

* Renamed ray tracing shadows sample

Added android build files

* Removed no-longer used batch files for shader generation

* Proper alignment for the shader binding table

* Updated readme

* Reworked shader group setup

* Cleanup

* Reworked shader group setup

* Reworked shader group setup

* Code cleanup
2020-08-15 17:59:02 +02:00