Commit graph

9 commits

Author SHA1 Message Date
Sascha Willems
2966d0ee5d Move drawing into dedicated VulkanglTF class
Comments, code-cleanup
2020-04-12 22:07:54 +02:00
Sascha Willems
9fa9a4b46b Move loading into dedicated VulkanglTF class 2020-04-12 21:59:26 +02:00
Sascha Willems
9f7d13d5e0 Mesh loading and rendering now properly displaying glTF mesh
Added textures, modified structure to be more in line with glTF layout
Split matrices and material descriptor set
2020-04-12 21:24:33 +02:00
Sascha Willems
d50a5d0f40 Replace ASSIMP with glTF
Initial version of mesh loading and rendering example withouth ASSIMP (mainly due to Android build woes)
2020-04-12 18:37:25 +02:00
httpdigest
5029e15ec6 Fix typos
http://its-not-its.info/
2020-01-12 12:56:16 +01:00
Sascha Willems
047f9faeec Fixed image usage (validation), code cleanup
Moved model to asset pack
2019-02-20 20:03:12 +01:00
saschawillems
c1c4f06a23 Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
Refs #496
2018-08-30 21:08:02 +02:00
saschawillems
df223f5b9b Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
saschawillems
94a076e1ae Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
Renamed from mesh/mesh.cpp (Browse further)